/* call-seq: * window.setSize( new_width, new_height ) * * Change the size of the rendering region of the window. */ static VALUE Window_SetSize( VALUE self, VALUE aWidth, VALUE aHeight ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); object->SetSize( FIX2UINT( aWidth ), FIX2UINT( aHeight ) ); return Qnil; }