/* call-seq:
 *   window.setSize( new_width, new_height )
 *
 * Change the size of the rendering region of the window. 
 */
static VALUE Window_SetSize( VALUE self, VALUE aWidth, VALUE aHeight )
{
        sf::Window *object = NULL;
        Data_Get_Struct( self, sf::Window, object );
        object->SetSize( FIX2UINT( aWidth ), FIX2UINT( aHeight ) );
        return Qnil;
}