/* call-seq:
 *   Input.new()        -> input
 *
 * This will create a new input object. though it will not receive any updates of events.
 * You should aquire an input object from the SFML::Window#input method.
 */
static VALUE Input_New( int argc, VALUE * args, VALUE aKlass )
{
        sf::Input *object = new sf::Input();
        VALUE rbData = Data_Wrap_Struct( aKlass, 0, Input_Free, object );
        rb_obj_call_init( rbData, argc, args );
        return rbData;
}