32 lines
598 B
C++
32 lines
598 B
C++
#include <SDLU.hpp>
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#pragma once
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#include "SDLU.hpp"
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#include <iostream>
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class MyWindow :
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public sdlu::RenderWindow
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{
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public:
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MyWindow(Uint32 width, Uint32 height, const char* title) :
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RenderWindow(sdlu::Vector2u(width, height), title,
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SDL_WINDOW_RESIZABLE)
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{
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// Empty
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}
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};
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void sdlu::Window::OnCreate()
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{
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std::cout << "Window was Created!" << std::endl;
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}
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bool sdlu::Window::OnResize()
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{
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std::cout << "Window was Resized!" << std::endl;
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return true;
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}
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void sdlu::Window::OnClose()
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{
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std::cout << "Window was Closed!" << std::endl;
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} |