var hierarchy =
[
    [ "Clock", "class_clock.html", null ],
    [ "Color", "struct_color.html", null ],
    [ "Cursor", "class_cursor.html", null ],
    [ "Drawable", "class_drawable.html", [
      [ "Shape", "class_shape.html", [
        [ "sdlu::Rectangle", "classsdlu_1_1_rectangle.html", null ]
      ] ]
    ] ],
    [ "Mouse", "class_mouse.html", null ],
    [ "RenderTarget", "class_render_target.html", [
      [ "RenderWindow", "class_render_window.html", null ]
    ] ],
    [ "Time", "class_time.html", null ],
    [ "Transformable", "class_transformable.html", [
      [ "Shape", "class_shape.html", null ]
    ] ],
    [ "Vector2< T, typename >", "struct_vector2.html", null ],
    [ "Vector2< float >", "struct_vector2.html", null ],
    [ "Window", "class_window.html", [
      [ "RenderWindow", "class_render_window.html", null ]
    ] ]
];