#include "header.hpp" #include #include int main(int argc, char** argv) { SDL_Init(SDL_INIT_VIDEO); Uint32* icon_data = new Uint32[64 * 64]; for (int y = 0; y < 64; y++) { for (int x = 0; x < 64; x++) { icon_data[64 * y + x] = 0x004400FF; icon_data[64 * y + x] |= (((Uint32)((y / 64.f) * 255) << 24)); icon_data[64 * y + x] |= (((Uint32)((x / 64.f) * 255) << 8)); } } std::chrono::steady_clock::time_point start = std::chrono::steady_clock::now(); Uint64 diff = 1; MyWindow window(800, 800, "Test"); SDL_SetWindowTitle(window.GetWindow(), "New Title"); window.SetIcon(64, 64, icon_data); window.SetMouseCursor(SDL_SYSTEM_CURSOR_CROSSHAIR); window.SetMaxFramerate(144); SDL_Event event; float t = 0.f; while (window.IsOpen()) { while (window.PollEvent(&event)) { switch (event.window.event) { case SDL_WINDOWEVENT_CLOSE: window.Close(); break; case SDL_WINDOWEVENT_RESIZED: std::cout << "If you see this, something isn't working." << std::endl; break; } } window.Clear(sdlu::Color::FromHSV(std::floor(t), 100, 100)); window.Display(); t += 0.08; diff = std::chrono::duration_cast (std::chrono::steady_clock::now() - start).count(); window.SetTitle(std::to_string(1000000 / diff) + " FPS"); start = std::chrono::steady_clock::now(); } SDL_Quit(); return 0; }