target_sources(${PNAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/Vector2.hpp ${CMAKE_CURRENT_SOURCE_DIR}/Color.hpp ${CMAKE_CURRENT_SOURCE_DIR}/Color.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Mouse.hpp ${CMAKE_CURRENT_SOURCE_DIR}/Mouse.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Window.hpp ${CMAKE_CURRENT_SOURCE_DIR}/Window.cpp )