file(GLOB_RECURSE sdl2gfx_includes "include/*.h" ) file(GLOB_RECURSE sdl2gfx_sources "src/*.c" ) add_library(sdl2_gfx ${sdl2gfx_includes} ${sdl2gfx_sources} ) target_include_directories(sdl2_gfx PUBLIC "include" ${SDL2_INCLUDE_DIRS} ) target_link_libraries(sdl2_gfx PUBLIC ${SDL2_PREFIX}SDL2 ${SDL2_PREFIX}SDL2main )