SDL Utility
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This is the complete list of members for RenderWindow, including all inherited members.
Borderless enum value | Window | |
Clear(const Color &color=Color::Black) | RenderTarget | |
Close() | Window | |
Create(Vector2u dimension, const std::string &title, Uint32 windowFlags) | Window | |
Display() | RenderTarget | |
Draw(const Drawable &drawable) | RenderTarget | |
Flags enum name | Window | |
Foregin enum value | Window | |
Fullscreen enum value | Window | |
FullscreenDesktop enum value | Window | |
GetPosition() const | Window | |
GetSize() const | Window | |
GetTitle() const | Window | |
GetWindow() const | Window | |
Hidden enum value | Window | |
InputFocus enum value | Window | |
InputGrabbed enum value | Window | |
IsOpen() const | Window | |
Maximized enum value | Window | |
Minimized enum value | Window | |
MouseFocus enum value | Window | |
OnClose() | RenderWindow | protectedvirtual |
OnCreate() | RenderWindow | protectedvirtual |
OnResize() | RenderWindow | protectedvirtual |
OpenGL enum value | Window | |
PollEvent(SDL_Event *event) | Window | |
renderer | RenderTarget | protected |
RenderTarget(SDL_Window *target) | RenderTarget | protected |
RenderTarget(SDL_Surface *target) | RenderTarget | protected |
RenderWindow() | RenderWindow | |
RenderWindow(Vector2u dimension, const std::string &title, Uint32 windowFlags=Window::Flags::Shown) | RenderWindow | |
RenderWindow(const RenderWindow &other)=delete | RenderWindow | |
RenderWindow(const RenderWindow &&other)=delete | RenderWindow | |
Resizable enum value | Window | |
SetIcon(Uint32 width, Uint32 height, const Uint8 *pixels) | Window | |
SetIcon(Uint32 width, Uint32 height, const Uint32 *pixels) | Window | |
SetIcon(SDL_Surface *icon) | Window | |
SetMaxFramerate(Uint32 max) | RenderTarget | |
SetMouseCursor(SDL_Cursor *cursor) | Window | |
SetMouseCursor(const Cursor &cursor) | Window | |
SetMouseCursorGrabbed(bool grabbed) | Window | |
SetMouseCursorVisible(bool visible) | Window | |
SetPosition(Vector2i position) | Window | |
SetPosition(int x, int y) | Window | |
SetSize(Vector2u size) | Window | |
SetSize(unsigned int width, unsigned int height) | Window | |
SetTitle(std::string title) | Window | |
SetVisible(bool visible) | Window | |
SetVsync(bool vsync) | Window | |
Shown enum value | Window | |
WaitEvent(SDL_Event *event) | Window | |
Window() | Window | |
Window(Vector2u dimension, const std::string &title, Uint32 windowFlags) | Window | |
Window(const Window &other)=delete | Window | |
Window(Window &&other)=delete | Window | |
window | Window | protected |
~RenderTarget() | RenderTarget | virtual |
~RenderWindow() | RenderWindow | virtual |
~Window() | Window | virtual |