Added event polling
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@ -46,4 +46,21 @@ namespace sdlu
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{
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return !IS_NULLPTR(m_pWindow);
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}
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bool RenderWindow::PollEvent(SDL_Event& event)
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{
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// Handle events before the user in case a derived
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// class decides to block the event.
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while (SDL_PollEvent(&event))
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{
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switch(event.type)
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{
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case SDL_WINDOWEVENT_RESIZED: OnResize() ? break : return true;
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default: return true;
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}
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}
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event = NULL;
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return false;
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}
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}
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@ -64,6 +64,8 @@ namespace sdlu
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*/
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bool IsOpen();
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bool PollEvent(SDL_Event& event);
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protected:
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SDL_Window* m_pWindow; ///< A pointer to the window object
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SDL_Renderer* m_pRenderer; ///< A pointer to the renderer object
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