Added button checks

This commit is contained in:
Robert 2020-05-19 14:57:35 +02:00
parent 970d6a89ae
commit 5daae26a12
6 changed files with 78 additions and 2 deletions

View file

@ -30,8 +30,11 @@ int main(int argc, char** argv)
SDL_Event event;
float t = 0.f;
std::string title = "";
while (window.IsOpen())
{
title = "";
while (window.PollEvent(&event))
{
switch (event.window.event)
@ -53,7 +56,14 @@ int main(int argc, char** argv)
diff = std::chrono::duration_cast<std::chrono::microseconds>
(std::chrono::steady_clock::now() - start).count();
window.SetTitle(std::to_string(1000000 / diff) + " FPS");
title += (std::to_string(1000000 / diff) + " FPS | Mouse: ");
title += (sdlu::Mouse::IsButtonDown(sdlu::Mouse::Button::Left)) ? "L " : "l ";
title += (sdlu::Mouse::IsButtonDown(sdlu::Mouse::Button::Middle)) ? "M " : "m ";
title += (sdlu::Mouse::IsButtonDown(sdlu::Mouse::Button::Right)) ? "R " : "r ";
title += (sdlu::Mouse::IsButtonDown(sdlu::Mouse::Button::XButton1)) ? "X1 " : "x1 ";
title += (sdlu::Mouse::IsButtonDown(sdlu::Mouse::Button::XButton2)) ? "X2" : "x2";
window.SetTitle(title);
start = std::chrono::steady_clock::now();
}