Updated README

This commit is contained in:
Robert 2020-06-18 15:16:10 +02:00
parent 802e725db2
commit 27b459c85e
6 changed files with 87 additions and 21 deletions

View file

@ -1,21 +1,20 @@
#pragma once
#include "SDL.h"
#include "util/Callback.hpp"
namespace sf
{
class IScreen
class IScreen : public ICallback
{
public:
virtual void OnFocus() {} // Called when the screen is being switched to
virtual void OnDefocus() {} // Called when the screen is being switched from
virtual bool OnUpdate(double frametime) { return true; } // Called every frame
virtual void OnEvent(const SDL_Event& event) {} // Called after an event occurs
virtual void OnRender(SDL_Renderer* renderer) {} // Called for rendering
virtual void OnFocus(IWindow* parent) { }
virtual void OnDefocus() { }
virtual bool OnUpdate(double frametime) override { return true; }
virtual bool OnEvent(const SDL_Event& event) override { return true; }
virtual void OnRender(SDL_Renderer* renderer) override {}
protected:
IScreen() = default;
private:
};
}

View file

@ -87,7 +87,7 @@ namespace sf
m_oUpdateFunction = std::bind<bool>(&IScreen::OnUpdate, m_pCurrentScreen, std::placeholders::_1);
m_oRenderFunction = std::bind(&IScreen::OnRender, m_pCurrentScreen, std::placeholders::_1);
m_pCurrentScreen->OnFocus();
m_pCurrentScreen->OnFocus(this);
}
else
{
@ -120,11 +120,13 @@ namespace sf
{
while (SDL_PollEvent(&m_oEvent))
{
m_oEventFunction(m_oEvent);
if (m_oEvent.type == SDL_QUIT)
if (m_oEventFunction(m_oEvent))
{
m_atomWindowOpen = false;
if (m_oEvent.type == SDL_QUIT)
{
m_atomWindowOpen = false;
}
}
}

View file

@ -5,8 +5,8 @@
#include <atomic>
#include <functional>
#include "SDL.h"
#include "util/Vector2.hpp"
#include "util/Callback.hpp"
#include "Screen.hpp"
#define SDLF_REQUIRED_SUBSYSTEMS SDL_INIT_VIDEO
@ -15,7 +15,7 @@ namespace sf
{
typedef std::function<int(void*, SDL_Event*)> EventCallback;
class IWindow
class IWindow : public ICallback
{
public:
void Create(Vector2u size, Vector2i position, std::string title, Uint32 flags = SDL_WINDOW_RESIZABLE);
@ -34,9 +34,9 @@ namespace sf
virtual bool OnCreate() { return true; }
virtual void OnClose() { }
virtual void OnEvent(const SDL_Event& event) { }
virtual bool OnUpdate(double frametime) { return true; }
virtual void OnRender(SDL_Renderer* renderer) { }
virtual bool OnEvent(const SDL_Event& event) override { return true; }
virtual bool OnUpdate(double frametime) override { return true; }
virtual void OnRender(SDL_Renderer* renderer) override { }
protected:
SDL_Window* m_pWindow;
@ -58,7 +58,7 @@ namespace sf
std::thread m_oMsgLoopThread;
std::atomic_bool m_atomWindowOpen;
std::function<void( SDL_Event& )> m_oEventFunction;
std::function<bool( SDL_Event& )> m_oEventFunction;
std::function<bool( double )> m_oUpdateFunction;
std::function<void( SDL_Renderer* )> m_oRenderFunction;
};

View file

@ -0,0 +1,19 @@
#pragma once
namespace sf
{
#include <SDL.h>
class ICallback
{
protected:
virtual bool OnEvent(const SDL_Event& event) = 0;
virtual bool OnUpdate(double frametime) = 0;
virtual void OnRender(SDL_Renderer* renderer) = 0;
protected:
ICallback() = default;
ICallback(const ICallback& other) = delete;
ICallback& operator=(const ICallback& other) = delete;
};
}