From a449e32ef50a153118bd5ae0550bb3cf2780a717 Mon Sep 17 00:00:00 2001 From: Robert Date: Mon, 7 Sep 2020 10:45:46 +0200 Subject: [PATCH] Scaled down light source cube --- src/objects/lighting/PointLight.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/objects/lighting/PointLight.cpp b/src/objects/lighting/PointLight.cpp index d83938e..98a578c 100644 --- a/src/objects/lighting/PointLight.cpp +++ b/src/objects/lighting/PointLight.cpp @@ -56,7 +56,7 @@ PointLight::PointLight(glm::vec3 position, glm::vec3 color, float intensity) : } transformation = glm::translate(transformation, position); - transformation = glm::scale(transformation, glm::vec3(0.1f)); + transformation = glm::scale(transformation, glm::vec3(0.05f)); } void PointLight::Draw(const Shader& program)