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define COMPILER_VERSION_MAJOR DEC(_SGI_COMPILER_VERSION/100) +# define COMPILER_VERSION_MINOR DEC(_SGI_COMPILER_VERSION/10 % 10) +# define COMPILER_VERSION_PATCH DEC(_SGI_COMPILER_VERSION % 10) +# else + /* _COMPILER_VERSION = VRP */ +# define COMPILER_VERSION_MAJOR DEC(_COMPILER_VERSION/100) +# define COMPILER_VERSION_MINOR DEC(_COMPILER_VERSION/10 % 10) +# define COMPILER_VERSION_PATCH DEC(_COMPILER_VERSION % 10) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__sgi) +# define COMPILER_ID "MIPSpro" + +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; +#ifdef SIMULATE_ID +char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; +#endif + +#ifdef __QNXNTO__ +char const* qnxnto = "INFO" ":" "qnxnto[]"; +#endif + +#if defined(__CRAYXE) || defined(__CRAYXC) +char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; +#endif + +#define STRINGIFY_HELPER(X) #X +#define STRINGIFY(X) STRINGIFY_HELPER(X) + +/* Identify known platforms by name. */ +#if defined(__linux) || defined(__linux__) || defined(linux) +# define PLATFORM_ID "Linux" + +#elif defined(__CYGWIN__) +# define PLATFORM_ID "Cygwin" + +#elif defined(__MINGW32__) +# define PLATFORM_ID "MinGW" + +#elif defined(__APPLE__) +# define PLATFORM_ID "Darwin" + +#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) +# define PLATFORM_ID "Windows" + +#elif defined(__FreeBSD__) || defined(__FreeBSD) +# define PLATFORM_ID "FreeBSD" + +#elif defined(__NetBSD__) || defined(__NetBSD) +# define PLATFORM_ID "NetBSD" + +#elif defined(__OpenBSD__) || defined(__OPENBSD) +# define PLATFORM_ID "OpenBSD" + +#elif defined(__sun) || defined(sun) +# define PLATFORM_ID "SunOS" + +#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) +# define PLATFORM_ID "AIX" + +#elif defined(__sgi) || defined(__sgi__) || defined(_SGI) +# define PLATFORM_ID "IRIX" + +#elif defined(__hpux) || defined(__hpux__) +# define PLATFORM_ID "HP-UX" + +#elif defined(__HAIKU__) +# define PLATFORM_ID "Haiku" + +#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) +# define PLATFORM_ID "BeOS" + +#elif defined(__QNX__) || defined(__QNXNTO__) +# define PLATFORM_ID "QNX" + +#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) +# define PLATFORM_ID "Tru64" + +#elif defined(__riscos) || defined(__riscos__) +# define PLATFORM_ID "RISCos" + +#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) +# define PLATFORM_ID "SINIX" + +#elif defined(__UNIX_SV__) +# define PLATFORM_ID "UNIX_SV" + +#elif defined(__bsdos__) +# define PLATFORM_ID "BSDOS" + +#elif defined(_MPRAS) || defined(MPRAS) +# define PLATFORM_ID "MP-RAS" + +#elif defined(__osf) || defined(__osf__) +# define PLATFORM_ID "OSF1" + +#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) +# define PLATFORM_ID "SCO_SV" + +#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) +# define PLATFORM_ID "ULTRIX" + +#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) +# define PLATFORM_ID "Xenix" + +#elif defined(__WATCOMC__) +# if defined(__LINUX__) +# define PLATFORM_ID "Linux" + +# elif defined(__DOS__) +# define PLATFORM_ID "DOS" + +# elif defined(__OS2__) +# define PLATFORM_ID "OS2" + +# elif defined(__WINDOWS__) +# define PLATFORM_ID "Windows3x" + +# else /* unknown platform */ +# define PLATFORM_ID +# endif + +#else /* unknown platform */ +# define PLATFORM_ID + +#endif + +/* For windows compilers MSVC and Intel we can determine + the architecture of the compiler being used. This is because + the compilers do not have flags that can change the architecture, + but rather depend on which compiler is being used +*/ +#if defined(_WIN32) && defined(_MSC_VER) +# if defined(_M_IA64) +# define ARCHITECTURE_ID "IA64" + +# elif defined(_M_X64) || defined(_M_AMD64) +# define ARCHITECTURE_ID "x64" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# elif defined(_M_ARM64) +# define ARCHITECTURE_ID "ARM64" + +# elif defined(_M_ARM) +# if _M_ARM == 4 +# define ARCHITECTURE_ID "ARMV4I" +# elif _M_ARM == 5 +# define ARCHITECTURE_ID "ARMV5I" +# else +# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) +# endif + +# elif defined(_M_MIPS) +# define ARCHITECTURE_ID "MIPS" + +# elif defined(_M_SH) +# define ARCHITECTURE_ID "SHx" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__WATCOMC__) +# if defined(_M_I86) +# define ARCHITECTURE_ID "I86" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# if defined(__ICCARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__ICCAVR__) +# define ARCHITECTURE_ID "AVR" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif +#else +# define ARCHITECTURE_ID +#endif + +/* Convert integer to decimal digit literals. */ +#define DEC(n) \ + ('0' + (((n) / 10000000)%10)), \ + ('0' + (((n) / 1000000)%10)), \ + ('0' + (((n) / 100000)%10)), \ + ('0' + (((n) / 10000)%10)), \ + ('0' + (((n) / 1000)%10)), \ + ('0' + (((n) / 100)%10)), \ + ('0' + (((n) / 10)%10)), \ + ('0' + ((n) % 10)) + +/* Convert integer to hex digit literals. */ +#define HEX(n) \ + ('0' + ((n)>>28 & 0xF)), \ + ('0' + ((n)>>24 & 0xF)), \ + ('0' + ((n)>>20 & 0xF)), \ + ('0' + ((n)>>16 & 0xF)), \ + ('0' + ((n)>>12 & 0xF)), \ + ('0' + ((n)>>8 & 0xF)), \ + ('0' + ((n)>>4 & 0xF)), \ + ('0' + ((n) & 0xF)) + +/* Construct a string literal encoding the version number components. */ +#ifdef COMPILER_VERSION_MAJOR +char const info_version[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', + COMPILER_VERSION_MAJOR, +# ifdef COMPILER_VERSION_MINOR + '.', COMPILER_VERSION_MINOR, +# ifdef COMPILER_VERSION_PATCH + '.', COMPILER_VERSION_PATCH, +# ifdef COMPILER_VERSION_TWEAK + '.', COMPILER_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct a string literal encoding the internal version number. */ +#ifdef COMPILER_VERSION_INTERNAL +char const info_version_internal[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', + 'i','n','t','e','r','n','a','l','[', + COMPILER_VERSION_INTERNAL,']','\0'}; +#endif + +/* Construct a string literal encoding the version number components. */ +#ifdef SIMULATE_VERSION_MAJOR +char const info_simulate_version[] = { + 'I', 'N', 'F', 'O', ':', + 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', + SIMULATE_VERSION_MAJOR, +# ifdef SIMULATE_VERSION_MINOR + '.', SIMULATE_VERSION_MINOR, +# ifdef SIMULATE_VERSION_PATCH + '.', SIMULATE_VERSION_PATCH, +# ifdef SIMULATE_VERSION_TWEAK + '.', SIMULATE_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]"; +char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]"; + + + + +#if !defined(__STDC__) +# if (defined(_MSC_VER) && !defined(__clang__)) \ + || (defined(__ibmxl__) || defined(__IBMC__)) +# define C_DIALECT "90" +# else +# define C_DIALECT +# endif +#elif __STDC_VERSION__ >= 201000L +# define C_DIALECT "11" +#elif __STDC_VERSION__ >= 199901L +# define C_DIALECT "99" +#else +# define C_DIALECT "90" +#endif +const char* info_language_dialect_default = + "INFO" ":" "dialect_default[" C_DIALECT "]"; + +/*--------------------------------------------------------------------------*/ + +#ifdef ID_VOID_MAIN +void main() {} +#else +# if defined(__CLASSIC_C__) +int main(argc, argv) int argc; char *argv[]; +# else +int main(int argc, char* argv[]) +# endif +{ + int require = 0; + require += info_compiler[argc]; + require += info_platform[argc]; + require += info_arch[argc]; +#ifdef COMPILER_VERSION_MAJOR + require += info_version[argc]; +#endif +#ifdef COMPILER_VERSION_INTERNAL + require += info_version_internal[argc]; +#endif +#ifdef SIMULATE_ID + require += info_simulate[argc]; +#endif +#ifdef SIMULATE_VERSION_MAJOR + require += info_simulate_version[argc]; +#endif +#if defined(__CRAYXE) || defined(__CRAYXC) + require += info_cray[argc]; +#endif + require += info_language_dialect_default[argc]; + (void)argv; + return require; +} +#endif diff --git a/build/CMakeFiles/3.13.4/CompilerIdC/a.out b/build/CMakeFiles/3.13.4/CompilerIdC/a.out new file mode 100755 index 0000000..1439eff Binary files /dev/null and b/build/CMakeFiles/3.13.4/CompilerIdC/a.out differ diff --git a/build/CMakeFiles/3.13.4/CompilerIdCXX/CMakeCXXCompilerId.cpp b/build/CMakeFiles/3.13.4/CompilerIdCXX/CMakeCXXCompilerId.cpp new file mode 100644 index 0000000..b728b63 --- /dev/null +++ b/build/CMakeFiles/3.13.4/CompilerIdCXX/CMakeCXXCompilerId.cpp @@ -0,0 +1,602 @@ +/* This source file must have a .cpp extension so that all C++ compilers + recognize the extension without flags. Borland does not know .cxx for + example. */ +#ifndef __cplusplus +# error "A C compiler has been selected for C++." +#endif + + +/* Version number components: V=Version, R=Revision, P=Patch + Version date components: YYYY=Year, MM=Month, DD=Day */ + +#if defined(__COMO__) +# define COMPILER_ID "Comeau" + /* __COMO_VERSION__ = VRR */ +# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100) +# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100) + +#elif defined(__INTEL_COMPILER) || defined(__ICC) +# define COMPILER_ID "Intel" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif + /* __INTEL_COMPILER = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100) +# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10) +# if defined(__INTEL_COMPILER_UPDATE) +# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE) +# else +# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10) +# endif +# if defined(__INTEL_COMPILER_BUILD_DATE) + /* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */ +# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE) +# endif +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif + +#elif defined(__PATHCC__) +# define COMPILER_ID "PathScale" +# define COMPILER_VERSION_MAJOR DEC(__PATHCC__) +# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__) +# if defined(__PATHCC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__) +# endif + +#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__) +# define COMPILER_ID "Embarcadero" +# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF) +# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF) +# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF) + +#elif defined(__BORLANDC__) +# define COMPILER_ID "Borland" + /* __BORLANDC__ = 0xVRR */ +# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8) +# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF) + +#elif defined(__WATCOMC__) && __WATCOMC__ < 1200 +# define COMPILER_ID "Watcom" + /* __WATCOMC__ = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__WATCOMC__) +# define COMPILER_ID "OpenWatcom" + /* __WATCOMC__ = VVRP + 1100 */ +# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100) +# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10) +# if (__WATCOMC__ % 10) > 0 +# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10) +# endif + +#elif defined(__SUNPRO_CC) +# define COMPILER_ID "SunPro" +# if __SUNPRO_CC >= 0x5100 + /* __SUNPRO_CC = 0xVRRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# else + /* __SUNPRO_CC = 0xVRP */ +# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8) +# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF) +# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF) +# endif + +#elif defined(__HP_aCC) +# define COMPILER_ID "HP" + /* __HP_aCC = VVRRPP */ +# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000) +# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100) +# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100) + +#elif defined(__DECCXX) +# define COMPILER_ID "Compaq" + /* __DECCXX_VER = VVRRTPPPP */ +# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000) +# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100) +# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000) + +#elif defined(__IBMCPP__) && defined(__COMPILER_VER__) +# define COMPILER_ID "zOS" +# if defined(__ibmxl__) +# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__) +# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__) +# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__) +# else + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) +# endif + + +#elif defined(__ibmxl__) || (defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800) +# define COMPILER_ID "XL" +# if defined(__ibmxl__) +# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__) +# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__) +# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__) +# else + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) +# endif + + +#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800 +# define COMPILER_ID "VisualAge" +# if defined(__ibmxl__) +# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__) +# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__) +# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__) +# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__) +# else + /* __IBMCPP__ = VRP */ +# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100) +# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10) +# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10) +# endif + + +#elif defined(__PGI) +# define COMPILER_ID "PGI" +# define COMPILER_VERSION_MAJOR DEC(__PGIC__) +# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__) +# if defined(__PGIC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__) +# endif + +#elif defined(_CRAYC) +# define COMPILER_ID "Cray" +# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR) +# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR) + +#elif defined(__TI_COMPILER_VERSION__) +# define COMPILER_ID "TI" + /* __TI_COMPILER_VERSION__ = VVVRRRPPP */ +# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000) +# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000) +# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000) + +#elif defined(__FUJITSU) || defined(__FCC_VERSION) || defined(__fcc_version) +# define COMPILER_ID "Fujitsu" + +#elif defined(__SCO_VERSION__) +# define COMPILER_ID "SCO" + +#elif defined(__clang__) && defined(__apple_build_version__) +# define COMPILER_ID "AppleClang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif +# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__) + +#elif defined(__clang__) +# define COMPILER_ID "Clang" +# if defined(_MSC_VER) +# define SIMULATE_ID "MSVC" +# endif +# define COMPILER_VERSION_MAJOR DEC(__clang_major__) +# define COMPILER_VERSION_MINOR DEC(__clang_minor__) +# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__) +# if defined(_MSC_VER) + /* _MSC_VER = VVRR */ +# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100) +# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100) +# endif + +#elif defined(__GNUC__) || defined(__GNUG__) +# define COMPILER_ID "GNU" +# if defined(__GNUC__) +# define COMPILER_VERSION_MAJOR DEC(__GNUC__) +# else +# define COMPILER_VERSION_MAJOR DEC(__GNUG__) +# endif +# if defined(__GNUC_MINOR__) +# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__) +# endif +# if defined(__GNUC_PATCHLEVEL__) +# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__) +# endif + +#elif defined(_MSC_VER) +# define COMPILER_ID "MSVC" + /* _MSC_VER = VVRR */ +# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100) +# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100) +# if defined(_MSC_FULL_VER) +# if _MSC_VER >= 1400 + /* _MSC_FULL_VER = VVRRPPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000) +# else + /* _MSC_FULL_VER = VVRRPPPP */ +# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000) +# endif +# endif +# if defined(_MSC_BUILD) +# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD) +# endif + +#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__) +# define COMPILER_ID "ADSP" +#if defined(__VISUALDSPVERSION__) + /* __VISUALDSPVERSION__ = 0xVVRRPP00 */ +# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24) +# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF) +# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF) +#endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# define COMPILER_ID "IAR" +# if defined(__VER__) +# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000) +# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000) +# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000) +# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__) +# endif + +#elif defined(__ARMCC_VERSION) +# define COMPILER_ID "ARMCC" +#if __ARMCC_VERSION >= 1000000 + /* __ARMCC_VERSION = VRRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#else + /* __ARMCC_VERSION = VRPPPP */ + # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000) + # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10) + # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000) +#endif + + +#elif defined(_SGI_COMPILER_VERSION) || defined(_COMPILER_VERSION) +# define COMPILER_ID "MIPSpro" +# if defined(_SGI_COMPILER_VERSION) + /* _SGI_COMPILER_VERSION = VRP */ +# define COMPILER_VERSION_MAJOR DEC(_SGI_COMPILER_VERSION/100) +# define COMPILER_VERSION_MINOR DEC(_SGI_COMPILER_VERSION/10 % 10) +# define COMPILER_VERSION_PATCH DEC(_SGI_COMPILER_VERSION % 10) +# else + /* _COMPILER_VERSION = VRP */ +# define COMPILER_VERSION_MAJOR DEC(_COMPILER_VERSION/100) +# define COMPILER_VERSION_MINOR DEC(_COMPILER_VERSION/10 % 10) +# define COMPILER_VERSION_PATCH DEC(_COMPILER_VERSION % 10) +# endif + + +/* These compilers are either not known or too old to define an + identification macro. Try to identify the platform and guess that + it is the native compiler. */ +#elif defined(__sgi) +# define COMPILER_ID "MIPSpro" + +#elif defined(__hpux) || defined(__hpua) +# define COMPILER_ID "HP" + +#else /* unknown compiler */ +# define COMPILER_ID "" +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. Store it in a pointer rather than an array + because some compilers will just produce instructions to fill the + array rather than assigning a pointer to a static array. */ +char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]"; +#ifdef SIMULATE_ID +char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]"; +#endif + +#ifdef __QNXNTO__ +char const* qnxnto = "INFO" ":" "qnxnto[]"; +#endif + +#if defined(__CRAYXE) || defined(__CRAYXC) +char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]"; +#endif + +#define STRINGIFY_HELPER(X) #X +#define STRINGIFY(X) STRINGIFY_HELPER(X) + +/* Identify known platforms by name. */ +#if defined(__linux) || defined(__linux__) || defined(linux) +# define PLATFORM_ID "Linux" + +#elif defined(__CYGWIN__) +# define PLATFORM_ID "Cygwin" + +#elif defined(__MINGW32__) +# define PLATFORM_ID "MinGW" + +#elif defined(__APPLE__) +# define PLATFORM_ID "Darwin" + +#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32) +# define PLATFORM_ID "Windows" + +#elif defined(__FreeBSD__) || defined(__FreeBSD) +# define PLATFORM_ID "FreeBSD" + +#elif defined(__NetBSD__) || defined(__NetBSD) +# define PLATFORM_ID "NetBSD" + +#elif defined(__OpenBSD__) || defined(__OPENBSD) +# define PLATFORM_ID "OpenBSD" + +#elif defined(__sun) || defined(sun) +# define PLATFORM_ID "SunOS" + +#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__) +# define PLATFORM_ID "AIX" + +#elif defined(__sgi) || defined(__sgi__) || defined(_SGI) +# define PLATFORM_ID "IRIX" + +#elif defined(__hpux) || defined(__hpux__) +# define PLATFORM_ID "HP-UX" + +#elif defined(__HAIKU__) +# define PLATFORM_ID "Haiku" + +#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS) +# define PLATFORM_ID "BeOS" + +#elif defined(__QNX__) || defined(__QNXNTO__) +# define PLATFORM_ID "QNX" + +#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__) +# define PLATFORM_ID "Tru64" + +#elif defined(__riscos) || defined(__riscos__) +# define PLATFORM_ID "RISCos" + +#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__) +# define PLATFORM_ID "SINIX" + +#elif defined(__UNIX_SV__) +# define PLATFORM_ID "UNIX_SV" + +#elif defined(__bsdos__) +# define PLATFORM_ID "BSDOS" + +#elif defined(_MPRAS) || defined(MPRAS) +# define PLATFORM_ID "MP-RAS" + +#elif defined(__osf) || defined(__osf__) +# define PLATFORM_ID "OSF1" + +#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv) +# define PLATFORM_ID "SCO_SV" + +#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX) +# define PLATFORM_ID "ULTRIX" + +#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX) +# define PLATFORM_ID "Xenix" + +#elif defined(__WATCOMC__) +# if defined(__LINUX__) +# define PLATFORM_ID "Linux" + +# elif defined(__DOS__) +# define PLATFORM_ID "DOS" + +# elif defined(__OS2__) +# define PLATFORM_ID "OS2" + +# elif defined(__WINDOWS__) +# define PLATFORM_ID "Windows3x" + +# else /* unknown platform */ +# define PLATFORM_ID +# endif + +#else /* unknown platform */ +# define PLATFORM_ID + +#endif + +/* For windows compilers MSVC and Intel we can determine + the architecture of the compiler being used. This is because + the compilers do not have flags that can change the architecture, + but rather depend on which compiler is being used +*/ +#if defined(_WIN32) && defined(_MSC_VER) +# if defined(_M_IA64) +# define ARCHITECTURE_ID "IA64" + +# elif defined(_M_X64) || defined(_M_AMD64) +# define ARCHITECTURE_ID "x64" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# elif defined(_M_ARM64) +# define ARCHITECTURE_ID "ARM64" + +# elif defined(_M_ARM) +# if _M_ARM == 4 +# define ARCHITECTURE_ID "ARMV4I" +# elif _M_ARM == 5 +# define ARCHITECTURE_ID "ARMV5I" +# else +# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) +# endif + +# elif defined(_M_MIPS) +# define ARCHITECTURE_ID "MIPS" + +# elif defined(_M_SH) +# define ARCHITECTURE_ID "SHx" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__WATCOMC__) +# if defined(_M_I86) +# define ARCHITECTURE_ID "I86" + +# elif defined(_M_IX86) +# define ARCHITECTURE_ID "X86" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif + +#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) +# if defined(__ICCARM__) +# define ARCHITECTURE_ID "ARM" + +# elif defined(__ICCAVR__) +# define ARCHITECTURE_ID "AVR" + +# else /* unknown architecture */ +# define ARCHITECTURE_ID "" +# endif +#else +# define ARCHITECTURE_ID +#endif + +/* Convert integer to decimal digit literals. */ +#define DEC(n) \ + ('0' + (((n) / 10000000)%10)), \ + ('0' + (((n) / 1000000)%10)), \ + ('0' + (((n) / 100000)%10)), \ + ('0' + (((n) / 10000)%10)), \ + ('0' + (((n) / 1000)%10)), \ + ('0' + (((n) / 100)%10)), \ + ('0' + (((n) / 10)%10)), \ + ('0' + ((n) % 10)) + +/* Convert integer to hex digit literals. */ +#define HEX(n) \ + ('0' + ((n)>>28 & 0xF)), \ + ('0' + ((n)>>24 & 0xF)), \ + ('0' + ((n)>>20 & 0xF)), \ + ('0' + ((n)>>16 & 0xF)), \ + ('0' + ((n)>>12 & 0xF)), \ + ('0' + ((n)>>8 & 0xF)), \ + ('0' + ((n)>>4 & 0xF)), \ + ('0' + ((n) & 0xF)) + +/* Construct a string literal encoding the version number components. */ +#ifdef COMPILER_VERSION_MAJOR +char const info_version[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', + COMPILER_VERSION_MAJOR, +# ifdef COMPILER_VERSION_MINOR + '.', COMPILER_VERSION_MINOR, +# ifdef COMPILER_VERSION_PATCH + '.', COMPILER_VERSION_PATCH, +# ifdef COMPILER_VERSION_TWEAK + '.', COMPILER_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct a string literal encoding the internal version number. */ +#ifdef COMPILER_VERSION_INTERNAL +char const info_version_internal[] = { + 'I', 'N', 'F', 'O', ':', + 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', + 'i','n','t','e','r','n','a','l','[', + COMPILER_VERSION_INTERNAL,']','\0'}; +#endif + +/* Construct a string literal encoding the version number components. */ +#ifdef SIMULATE_VERSION_MAJOR +char const info_simulate_version[] = { + 'I', 'N', 'F', 'O', ':', + 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', + SIMULATE_VERSION_MAJOR, +# ifdef SIMULATE_VERSION_MINOR + '.', SIMULATE_VERSION_MINOR, +# ifdef SIMULATE_VERSION_PATCH + '.', SIMULATE_VERSION_PATCH, +# ifdef SIMULATE_VERSION_TWEAK + '.', SIMULATE_VERSION_TWEAK, +# endif +# endif +# endif + ']','\0'}; +#endif + +/* Construct the string literal in pieces to prevent the source from + getting matched. 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../vendor/include/glm/./ext/vector_double2_precision.hpp + ../vendor/include/glm/./ext/vector_double3.hpp + ../vendor/include/glm/./ext/vector_double3_precision.hpp + ../vendor/include/glm/./ext/vector_double4.hpp + ../vendor/include/glm/./ext/vector_double4_precision.hpp + ../vendor/include/glm/./ext/vector_float2.hpp + ../vendor/include/glm/./ext/vector_float2_precision.hpp + ../vendor/include/glm/./ext/vector_float3.hpp + ../vendor/include/glm/./ext/vector_float3_precision.hpp + ../vendor/include/glm/./ext/vector_float4.hpp + ../vendor/include/glm/./ext/vector_float4_precision.hpp + ../vendor/include/glm/./ext/vector_int2.hpp + ../vendor/include/glm/./ext/vector_int2_sized.hpp + ../vendor/include/glm/./ext/vector_int3.hpp + ../vendor/include/glm/./ext/vector_int3_sized.hpp + ../vendor/include/glm/./ext/vector_int4.hpp + ../vendor/include/glm/./ext/vector_int4_sized.hpp + ../vendor/include/glm/./ext/vector_uint2.hpp + ../vendor/include/glm/./ext/vector_uint2_sized.hpp + ../vendor/include/glm/./ext/vector_uint3.hpp + ../vendor/include/glm/./ext/vector_uint3_sized.hpp + ../vendor/include/glm/./ext/vector_uint4.hpp + ../vendor/include/glm/./ext/vector_uint4_sized.hpp + ../vendor/include/glm/common.hpp + ../vendor/include/glm/detail/./compute_vector_relational.hpp + ../vendor/include/glm/detail/_fixes.hpp + ../vendor/include/glm/detail/_swizzle.hpp + ../vendor/include/glm/detail/_swizzle_func.hpp + ../vendor/include/glm/detail/_vectorize.hpp + ../vendor/include/glm/detail/compute_common.hpp + ../vendor/include/glm/detail/compute_vector_relational.hpp + ../vendor/include/glm/detail/func_common.inl + ../vendor/include/glm/detail/func_common_simd.inl + ../vendor/include/glm/detail/func_exponential.inl + ../vendor/include/glm/detail/func_exponential_simd.inl + ../vendor/include/glm/detail/func_geometric.inl + ../vendor/include/glm/detail/func_geometric_simd.inl + ../vendor/include/glm/detail/func_integer.inl + ../vendor/include/glm/detail/func_integer_simd.inl + ../vendor/include/glm/detail/func_matrix.inl + ../vendor/include/glm/detail/func_matrix_simd.inl + ../vendor/include/glm/detail/func_packing.inl + ../vendor/include/glm/detail/func_packing_simd.inl + ../vendor/include/glm/detail/func_trigonometric.inl + ../vendor/include/glm/detail/func_trigonometric_simd.inl + ../vendor/include/glm/detail/func_vector_relational.inl + ../vendor/include/glm/detail/func_vector_relational_simd.inl + ../vendor/include/glm/detail/qualifier.hpp + ../vendor/include/glm/detail/setup.hpp + ../vendor/include/glm/detail/type_float.hpp + ../vendor/include/glm/detail/type_half.hpp + ../vendor/include/glm/detail/type_half.inl + ../vendor/include/glm/detail/type_mat3x3.hpp + ../vendor/include/glm/detail/type_mat3x3.inl + ../vendor/include/glm/detail/type_mat4x4.hpp + ../vendor/include/glm/detail/type_mat4x4.inl + ../vendor/include/glm/detail/type_mat4x4_simd.inl + ../vendor/include/glm/detail/type_quat.hpp + ../vendor/include/glm/detail/type_quat.inl + ../vendor/include/glm/detail/type_quat_simd.inl + ../vendor/include/glm/detail/type_vec1.hpp + ../vendor/include/glm/detail/type_vec1.inl + ../vendor/include/glm/detail/type_vec2.hpp + ../vendor/include/glm/detail/type_vec2.inl + ../vendor/include/glm/detail/type_vec3.hpp + ../vendor/include/glm/detail/type_vec3.inl + ../vendor/include/glm/detail/type_vec4.hpp + ../vendor/include/glm/detail/type_vec4.inl + ../vendor/include/glm/detail/type_vec4_simd.inl + ../vendor/include/glm/exponential.hpp + ../vendor/include/glm/ext/matrix_clip_space.hpp + ../vendor/include/glm/ext/matrix_clip_space.inl + ../vendor/include/glm/ext/matrix_projection.hpp + ../vendor/include/glm/ext/matrix_projection.inl + ../vendor/include/glm/ext/matrix_transform.hpp + ../vendor/include/glm/ext/quaternion_common.hpp + ../vendor/include/glm/ext/quaternion_common.inl + ../vendor/include/glm/ext/quaternion_common_simd.inl + ../vendor/include/glm/ext/quaternion_double.hpp + ../vendor/include/glm/ext/quaternion_double_precision.hpp + ../vendor/include/glm/ext/quaternion_float.hpp + ../vendor/include/glm/ext/quaternion_float_precision.hpp + ../vendor/include/glm/ext/quaternion_geometric.hpp + ../vendor/include/glm/ext/quaternion_geometric.inl + ../vendor/include/glm/ext/quaternion_relational.hpp + ../vendor/include/glm/ext/quaternion_relational.inl + ../vendor/include/glm/ext/quaternion_transform.hpp + ../vendor/include/glm/ext/quaternion_transform.inl + ../vendor/include/glm/ext/quaternion_trigonometric.hpp + ../vendor/include/glm/ext/quaternion_trigonometric.inl + ../vendor/include/glm/ext/scalar_constants.hpp + ../vendor/include/glm/ext/scalar_constants.inl + ../vendor/include/glm/ext/vector_bool1.hpp + ../vendor/include/glm/ext/vector_bool1_precision.hpp + ../vendor/include/glm/ext/vector_double1.hpp + ../vendor/include/glm/ext/vector_double1_precision.hpp + ../vendor/include/glm/ext/vector_float1.hpp + ../vendor/include/glm/ext/vector_float1_precision.hpp + ../vendor/include/glm/ext/vector_int1.hpp + ../vendor/include/glm/ext/vector_int1_sized.hpp + ../vendor/include/glm/ext/vector_relational.hpp + ../vendor/include/glm/ext/vector_relational.inl + ../vendor/include/glm/ext/vector_uint1.hpp + ../vendor/include/glm/ext/vector_uint1_sized.hpp + ../vendor/include/glm/fwd.hpp + ../vendor/include/glm/geometric.hpp + ../vendor/include/glm/glm.hpp + ../vendor/include/glm/gtc/constants.hpp + ../vendor/include/glm/gtc/constants.inl + ../vendor/include/glm/gtc/epsilon.hpp + ../vendor/include/glm/gtc/epsilon.inl + ../vendor/include/glm/gtc/matrix_transform.hpp + ../vendor/include/glm/gtc/matrix_transform.inl + ../vendor/include/glm/gtc/quaternion.hpp + ../vendor/include/glm/gtc/quaternion.inl + ../vendor/include/glm/gtc/quaternion_simd.inl + ../vendor/include/glm/gtc/type_ptr.hpp + ../vendor/include/glm/gtc/type_ptr.inl + ../vendor/include/glm/gtc/vec1.hpp + ../vendor/include/glm/integer.hpp + ../vendor/include/glm/mat2x2.hpp + ../vendor/include/glm/mat2x3.hpp + ../vendor/include/glm/mat2x4.hpp + ../vendor/include/glm/mat3x2.hpp + ../vendor/include/glm/mat3x3.hpp + ../vendor/include/glm/mat3x4.hpp + ../vendor/include/glm/mat4x2.hpp + ../vendor/include/glm/mat4x3.hpp + ../vendor/include/glm/mat4x4.hpp + ../vendor/include/glm/matrix.hpp + ../vendor/include/glm/packing.hpp + ../vendor/include/glm/simd/common.h + ../vendor/include/glm/simd/exponential.h + ../vendor/include/glm/simd/geometric.h + ../vendor/include/glm/simd/integer.h + ../vendor/include/glm/simd/matrix.h + ../vendor/include/glm/simd/neon.h + ../vendor/include/glm/simd/platform.h + ../vendor/include/glm/trigonometric.hpp + ../vendor/include/glm/vec2.hpp + ../vendor/include/glm/vec3.hpp + ../vendor/include/glm/vec4.hpp + ../vendor/include/glm/vector_relational.hpp + ../vendor/include/imgui/imconfig.h + ../vendor/include/imgui/imgui.h + ../vendor/include/imgui/imgui_impl_glfw.h + ../vendor/include/imgui/imgui_impl_opengl3.h + /home/builder/projects/OpenGLTests/src/main.cpp + /usr/local/include/GLFW/glfw3.h +src/CMakeFiles/example.dir/objects/Camera.cpp.o + ../vendor/include/glm/./detail/setup.hpp + ../vendor/include/glm/./detail/type_mat2x2.hpp + ../vendor/include/glm/./detail/type_mat2x2.inl + ../vendor/include/glm/./detail/type_mat2x3.hpp + ../vendor/include/glm/./detail/type_mat2x3.inl + ../vendor/include/glm/./detail/type_mat2x4.hpp + ../vendor/include/glm/./detail/type_mat2x4.inl + ../vendor/include/glm/./detail/type_mat3x2.hpp + ../vendor/include/glm/./detail/type_mat3x2.inl + ../vendor/include/glm/./detail/type_mat3x3.hpp + ../vendor/include/glm/./detail/type_mat3x3.inl + ../vendor/include/glm/./detail/type_mat3x4.hpp + ../vendor/include/glm/./detail/type_mat3x4.inl + ../vendor/include/glm/./detail/type_mat4x2.hpp + ../vendor/include/glm/./detail/type_mat4x2.inl + ../vendor/include/glm/./detail/type_mat4x3.hpp + ../vendor/include/glm/./detail/type_mat4x3.inl + ../vendor/include/glm/./detail/type_mat4x4.hpp + ../vendor/include/glm/./detail/type_mat4x4.inl + ../vendor/include/glm/./detail/type_mat4x4_simd.inl + ../vendor/include/glm/./detail/type_vec2.hpp + ../vendor/include/glm/./detail/type_vec3.hpp + ../vendor/include/glm/./detail/type_vec4.hpp + ../vendor/include/glm/./ext/matrix_double2x2.hpp + ../vendor/include/glm/./ext/matrix_double2x2_precision.hpp + ../vendor/include/glm/./ext/matrix_double2x3.hpp + ../vendor/include/glm/./ext/matrix_double2x3_precision.hpp + ../vendor/include/glm/./ext/matrix_double2x4.hpp + ../vendor/include/glm/./ext/matrix_double2x4_precision.hpp + ../vendor/include/glm/./ext/matrix_double3x2.hpp + ../vendor/include/glm/./ext/matrix_double3x2_precision.hpp + ../vendor/include/glm/./ext/matrix_double3x3.hpp + ../vendor/include/glm/./ext/matrix_double3x3_precision.hpp + ../vendor/include/glm/./ext/matrix_double3x4.hpp + ../vendor/include/glm/./ext/matrix_double3x4_precision.hpp + ../vendor/include/glm/./ext/matrix_double4x2.hpp + ../vendor/include/glm/./ext/matrix_double4x2_precision.hpp + ../vendor/include/glm/./ext/matrix_double4x3.hpp + ../vendor/include/glm/./ext/matrix_double4x3_precision.hpp + ../vendor/include/glm/./ext/matrix_double4x4.hpp + ../vendor/include/glm/./ext/matrix_double4x4_precision.hpp + ../vendor/include/glm/./ext/matrix_float2x2.hpp + ../vendor/include/glm/./ext/matrix_float2x2_precision.hpp + ../vendor/include/glm/./ext/matrix_float2x3.hpp + ../vendor/include/glm/./ext/matrix_float2x3_precision.hpp + ../vendor/include/glm/./ext/matrix_float2x4.hpp + ../vendor/include/glm/./ext/matrix_float2x4_precision.hpp + ../vendor/include/glm/./ext/matrix_float3x2.hpp + ../vendor/include/glm/./ext/matrix_float3x2_precision.hpp + ../vendor/include/glm/./ext/matrix_float3x3.hpp + ../vendor/include/glm/./ext/matrix_float3x3_precision.hpp + ../vendor/include/glm/./ext/matrix_float3x4.hpp + ../vendor/include/glm/./ext/matrix_float3x4_precision.hpp + ../vendor/include/glm/./ext/matrix_float4x2.hpp + ../vendor/include/glm/./ext/matrix_float4x2_precision.hpp + ../vendor/include/glm/./ext/matrix_float4x3.hpp + ../vendor/include/glm/./ext/matrix_float4x3_precision.hpp + ../vendor/include/glm/./ext/matrix_float4x4.hpp + ../vendor/include/glm/./ext/matrix_float4x4_precision.hpp + ../vendor/include/glm/./ext/scalar_int_sized.hpp + ../vendor/include/glm/./ext/scalar_uint_sized.hpp + ../vendor/include/glm/./ext/vector_bool2.hpp + ../vendor/include/glm/./ext/vector_bool2_precision.hpp + ../vendor/include/glm/./ext/vector_bool3.hpp + ../vendor/include/glm/./ext/vector_bool3_precision.hpp + ../vendor/include/glm/./ext/vector_bool4.hpp + ../vendor/include/glm/./ext/vector_bool4_precision.hpp + ../vendor/include/glm/./ext/vector_double2.hpp + ../vendor/include/glm/./ext/vector_double2_precision.hpp + ../vendor/include/glm/./ext/vector_double3.hpp + ../vendor/include/glm/./ext/vector_double3_precision.hpp + ../vendor/include/glm/./ext/vector_double4.hpp + ../vendor/include/glm/./ext/vector_double4_precision.hpp + ../vendor/include/glm/./ext/vector_float2.hpp + ../vendor/include/glm/./ext/vector_float2_precision.hpp + ../vendor/include/glm/./ext/vector_float3.hpp + ../vendor/include/glm/./ext/vector_float3_precision.hpp + ../vendor/include/glm/./ext/vector_float4.hpp + ../vendor/include/glm/./ext/vector_float4_precision.hpp + ../vendor/include/glm/./ext/vector_int2.hpp + ../vendor/include/glm/./ext/vector_int2_sized.hpp + ../vendor/include/glm/./ext/vector_int3.hpp + ../vendor/include/glm/./ext/vector_int3_sized.hpp + ../vendor/include/glm/./ext/vector_int4.hpp + ../vendor/include/glm/./ext/vector_int4_sized.hpp + ../vendor/include/glm/./ext/vector_uint2.hpp + ../vendor/include/glm/./ext/vector_uint2_sized.hpp + ../vendor/include/glm/./ext/vector_uint3.hpp + ../vendor/include/glm/./ext/vector_uint3_sized.hpp + ../vendor/include/glm/./ext/vector_uint4.hpp + ../vendor/include/glm/./ext/vector_uint4_sized.hpp + ../vendor/include/glm/common.hpp + ../vendor/include/glm/detail/./compute_vector_relational.hpp + ../vendor/include/glm/detail/_fixes.hpp + ../vendor/include/glm/detail/_swizzle.hpp + ../vendor/include/glm/detail/_swizzle_func.hpp + ../vendor/include/glm/detail/_vectorize.hpp + ../vendor/include/glm/detail/compute_common.hpp + ../vendor/include/glm/detail/compute_vector_relational.hpp + ../vendor/include/glm/detail/func_common.inl + ../vendor/include/glm/detail/func_common_simd.inl + ../vendor/include/glm/detail/func_exponential.inl + ../vendor/include/glm/detail/func_exponential_simd.inl + ../vendor/include/glm/detail/func_geometric.inl + ../vendor/include/glm/detail/func_geometric_simd.inl + ../vendor/include/glm/detail/func_integer.inl + ../vendor/include/glm/detail/func_integer_simd.inl + ../vendor/include/glm/detail/func_matrix.inl + ../vendor/include/glm/detail/func_matrix_simd.inl + ../vendor/include/glm/detail/func_packing.inl + ../vendor/include/glm/detail/func_packing_simd.inl + ../vendor/include/glm/detail/func_trigonometric.inl + ../vendor/include/glm/detail/func_trigonometric_simd.inl + ../vendor/include/glm/detail/func_vector_relational.inl + ../vendor/include/glm/detail/func_vector_relational_simd.inl + ../vendor/include/glm/detail/qualifier.hpp + ../vendor/include/glm/detail/setup.hpp + ../vendor/include/glm/detail/type_half.hpp + ../vendor/include/glm/detail/type_half.inl + ../vendor/include/glm/detail/type_mat4x4.hpp + ../vendor/include/glm/detail/type_vec1.hpp + ../vendor/include/glm/detail/type_vec1.inl + ../vendor/include/glm/detail/type_vec2.hpp + ../vendor/include/glm/detail/type_vec2.inl + ../vendor/include/glm/detail/type_vec3.hpp + ../vendor/include/glm/detail/type_vec3.inl + ../vendor/include/glm/detail/type_vec4.hpp + ../vendor/include/glm/detail/type_vec4.inl + ../vendor/include/glm/detail/type_vec4_simd.inl + ../vendor/include/glm/exponential.hpp + ../vendor/include/glm/ext/matrix_clip_space.hpp + ../vendor/include/glm/ext/matrix_clip_space.inl + ../vendor/include/glm/ext/matrix_projection.hpp + ../vendor/include/glm/ext/matrix_projection.inl + ../vendor/include/glm/ext/matrix_transform.hpp + ../vendor/include/glm/ext/scalar_constants.hpp + ../vendor/include/glm/ext/scalar_constants.inl + ../vendor/include/glm/fwd.hpp + ../vendor/include/glm/geometric.hpp + ../vendor/include/glm/glm.hpp + ../vendor/include/glm/gtc/constants.hpp + ../vendor/include/glm/gtc/constants.inl + ../vendor/include/glm/gtc/matrix_transform.hpp + ../vendor/include/glm/gtc/matrix_transform.inl + ../vendor/include/glm/integer.hpp + ../vendor/include/glm/mat2x2.hpp + ../vendor/include/glm/mat2x3.hpp + ../vendor/include/glm/mat2x4.hpp + ../vendor/include/glm/mat3x2.hpp + ../vendor/include/glm/mat3x3.hpp + ../vendor/include/glm/mat3x4.hpp + ../vendor/include/glm/mat4x2.hpp + ../vendor/include/glm/mat4x3.hpp + ../vendor/include/glm/mat4x4.hpp + ../vendor/include/glm/matrix.hpp + ../vendor/include/glm/packing.hpp + ../vendor/include/glm/simd/common.h + ../vendor/include/glm/simd/exponential.h + ../vendor/include/glm/simd/geometric.h + ../vendor/include/glm/simd/integer.h + ../vendor/include/glm/simd/matrix.h + ../vendor/include/glm/simd/neon.h + ../vendor/include/glm/simd/platform.h + ../vendor/include/glm/trigonometric.hpp + ../vendor/include/glm/vec2.hpp + ../vendor/include/glm/vec3.hpp + ../vendor/include/glm/vec4.hpp + ../vendor/include/glm/vector_relational.hpp + /home/builder/projects/OpenGLTests/src/objects/Camera.cpp + /home/builder/projects/OpenGLTests/src/objects/Camera.hpp + /home/builder/projects/OpenGLTests/src/objects/Shader.hpp +src/CMakeFiles/example.dir/objects/Shader.cpp.o + ../vendor/include/KHR/khrplatform.h + ../vendor/include/glad/glad.h + /home/builder/projects/OpenGLTests/src/objects/Shader.cpp + /home/builder/projects/OpenGLTests/src/objects/Shader.hpp +src/CMakeFiles/example.dir/objects/Texture.cpp.o + ../vendor/include/KHR/khrplatform.h + ../vendor/include/glad/glad.h + ../vendor/include/stb_image.h + /home/builder/projects/OpenGLTests/src/objects/Texture.cpp + /home/builder/projects/OpenGLTests/src/objects/Texture.hpp +src/CMakeFiles/example.dir/objects/lighting/PointLight.cpp.o + ../src/objects/Shader.hpp + ../vendor/include/KHR/khrplatform.h + ../vendor/include/glad/glad.h + ../vendor/include/glm/./detail/setup.hpp + ../vendor/include/glm/./detail/type_mat2x2.hpp + ../vendor/include/glm/./detail/type_mat2x2.inl + ../vendor/include/glm/./detail/type_mat2x3.hpp + ../vendor/include/glm/./detail/type_mat2x3.inl + ../vendor/include/glm/./detail/type_mat2x4.hpp + ../vendor/include/glm/./detail/type_mat2x4.inl + ../vendor/include/glm/./detail/type_mat3x2.hpp + ../vendor/include/glm/./detail/type_mat3x2.inl + ../vendor/include/glm/./detail/type_mat3x3.hpp + ../vendor/include/glm/./detail/type_mat3x3.inl + ../vendor/include/glm/./detail/type_mat3x4.hpp + ../vendor/include/glm/./detail/type_mat3x4.inl + ../vendor/include/glm/./detail/type_mat4x2.hpp + ../vendor/include/glm/./detail/type_mat4x2.inl + ../vendor/include/glm/./detail/type_mat4x3.hpp + ../vendor/include/glm/./detail/type_mat4x3.inl + ../vendor/include/glm/./detail/type_mat4x4.hpp + ../vendor/include/glm/./detail/type_mat4x4.inl + ../vendor/include/glm/./detail/type_mat4x4_simd.inl + ../vendor/include/glm/./detail/type_vec2.hpp + ../vendor/include/glm/./detail/type_vec3.hpp + ../vendor/include/glm/./detail/type_vec4.hpp + ../vendor/include/glm/./ext/matrix_double2x2.hpp + ../vendor/include/glm/./ext/matrix_double2x2_precision.hpp + ../vendor/include/glm/./ext/matrix_double2x3.hpp + ../vendor/include/glm/./ext/matrix_double2x3_precision.hpp + ../vendor/include/glm/./ext/matrix_double2x4.hpp + ../vendor/include/glm/./ext/matrix_double2x4_precision.hpp + ../vendor/include/glm/./ext/matrix_double3x2.hpp + 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integrity. +# No rule that depends on this can have commands that come from listfiles +# because they might be regenerated. +cmake_check_build_system: + cd /home/builder/projects/OpenGLTests/build && $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0 +.PHONY : cmake_check_build_system + diff --git a/build/src/assets/shaders/singleColor.frag b/build/src/assets/shaders/singleColor.frag new file mode 100644 index 0000000..ed0dd64 --- /dev/null +++ b/build/src/assets/shaders/singleColor.frag @@ -0,0 +1,10 @@ +#version 460 core + +out vec4 fragColor; + +uniform vec3 color; + +void main() +{ + fragColor = vec4(color, 1.0f); +} \ No newline at end of file diff --git a/build/src/assets/shaders/singleColor.vert b/build/src/assets/shaders/singleColor.vert new file mode 100644 index 0000000..aed2a1b --- /dev/null +++ b/build/src/assets/shaders/singleColor.vert @@ -0,0 +1,12 @@ +#version 460 core + +layout (location = 0) in vec3 aPos; + +uniform mat4 model; +uniform mat4 view; +uniform mat4 projection; + +void main() +{ + gl_Position = projection * view * model * vec4(aPos, 1.0f); +} \ No newline at end of file diff --git a/build/src/assets/shaders/textured.frag b/build/src/assets/shaders/textured.frag new file mode 100644 index 0000000..8b475e3 --- /dev/null +++ b/build/src/assets/shaders/textured.frag @@ -0,0 +1,12 @@ +#version 460 core + +in vec2 vertexUV; + +out vec4 fragmentColor; + +uniform sampler2D modelTexture; + +void main() +{ + fragmentColor = texture(modelTexture, vertexUV); +} \ No newline at end of file diff --git a/build/src/assets/shaders/textured.vert b/build/src/assets/shaders/textured.vert new file mode 100644 index 0000000..ef8e557 --- /dev/null +++ b/build/src/assets/shaders/textured.vert @@ -0,0 +1,17 @@ +#version 460 core + +layout (location = 0) in vec3 aPos; +layout (location = 1) in vec2 aTex; + +out vec2 vertexUV; + +uniform mat4 model; +uniform mat4 view; +uniform mat4 projection; + +void main() +{ + gl_Position = projection * view * model * vec4(aPos, 1.0f); + + vertexUV = aTex; +} \ No newline at end of file diff --git a/build/src/assets/textures/crate.jpg b/build/src/assets/textures/crate.jpg new file mode 100644 index 0000000..fffa97b Binary files /dev/null and b/build/src/assets/textures/crate.jpg differ diff --git a/build/src/assets/textures/lauch.jpg b/build/src/assets/textures/lauch.jpg new file mode 100644 index 0000000..6df8571 Binary files /dev/null and b/build/src/assets/textures/lauch.jpg differ diff --git a/build/src/assets/textures/tomato.jpg b/build/src/assets/textures/tomato.jpg new file mode 100644 index 0000000..11f3cdd Binary files /dev/null and b/build/src/assets/textures/tomato.jpg differ diff --git a/build/src/cmake_install.cmake b/build/src/cmake_install.cmake new file mode 100644 index 0000000..74eb21a --- /dev/null +++ b/build/src/cmake_install.cmake @@ -0,0 +1,39 @@ +# Install script for directory: /home/builder/projects/OpenGLTests/src + +# Set the install prefix +if(NOT DEFINED CMAKE_INSTALL_PREFIX) + set(CMAKE_INSTALL_PREFIX "/usr/local") +endif() +string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") + +# Set the install configuration name. +if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) + if(BUILD_TYPE) + string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" + CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") + else() + set(CMAKE_INSTALL_CONFIG_NAME "Release") + endif() + message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") +endif() + +# Set the component getting installed. +if(NOT CMAKE_INSTALL_COMPONENT) + if(COMPONENT) + message(STATUS "Install component: \"${COMPONENT}\"") + set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") + else() + set(CMAKE_INSTALL_COMPONENT) + endif() +endif() + +# Install shared libraries without execute permission? +if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE) + set(CMAKE_INSTALL_SO_NO_EXE "1") +endif() + +# Is this installation the result of a crosscompile? +if(NOT DEFINED CMAKE_CROSSCOMPILING) + set(CMAKE_CROSSCOMPILING "FALSE") +endif() + diff --git a/build/src/example b/build/src/example new file mode 100755 index 0000000..c4446e2 Binary files /dev/null and b/build/src/example differ diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 45637f4..1618d21 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -28,8 +28,10 @@ target_include_directories(example PRIVATE target_link_libraries(example glfw + GL + ${CMAKE_DL_LIBS} ) add_custom_command(TARGET example POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/assets $/assets -) \ No newline at end of file +) diff --git a/src/objects/Shader.cpp b/src/objects/Shader.cpp index cd3038a..15ea34f 100644 --- a/src/objects/Shader.cpp +++ b/src/objects/Shader.cpp @@ -2,6 +2,7 @@ #include #include +#include #include @@ -28,7 +29,7 @@ void Shader::LoadShaderSource(const char* filepath, char** buffer) return; } - memcpy_s(*buffer, size, source.c_str(), size); + memcpy(*buffer, source.c_str(), size); (*buffer)[size] = '\0'; }