OpenGL-utility/src/lighting/point.cpp
2021-01-26 16:03:41 +01:00

49 lines
920 B
C++

#include "lighting/point.hpp"
#include <transformable.hpp>
namespace oglu
{
PointLight::PointLight() :
position(new glm::vec3(0.0f)), color(oglu::Color::White)
{
}
PointLight::PointLight(const glm::vec3& position, const Color& color) :
position(new glm::vec3(0.0f)), color(color)
{
memcpy(this->position, &position, sizeof(glm::vec3));
}
PointLight::PointLight(const PointLight& other) :
position(new glm::vec3(0.0f)), color(other.color)
{
memcpy(this->position, position, sizeof(glm::vec3));
}
PointLight::~PointLight()
{
if(!isLinked)
delete position;
}
void PointLight::LinkPositionToTransformable(Transformable& link)
{
if (!isLinked)
delete position;
position = &link.translation;
}
void PointLight::UnlinkPositionFromTransformable()
{
if (isLinked)
position = new glm::vec3(0.0f);
}
float* PointLight::GetPositionPointer()
{
return &((*position)[0]);
}
}