/// @ref ext_vector_common /// @file glm/ext/vector_common.hpp /// /// @defgroup ext_vector_common GLM_EXT_vector_common /// @ingroup ext /// /// Exposes min and max functions for 3 to 4 vector parameters. /// /// Include <glm/ext/vector_common.hpp> to use the features of this extension. /// /// @see core_common /// @see ext_scalar_common #pragma once // Dependency: #include "../ext/scalar_common.hpp" #include "../common.hpp" #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) # pragma message("GLM: GLM_EXT_vector_common extension included") #endif namespace glm { /// @addtogroup ext_vector_common /// @{ /// Return the minimum component-wise values of 3 inputs /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point or integer scalar types /// @tparam Q Value from qualifier enum template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c); /// Return the minimum component-wise values of 4 inputs /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point or integer scalar types /// @tparam Q Value from qualifier enum template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c, vec<L, T, Q> const& d); /// Return the maximum component-wise values of 3 inputs /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point or integer scalar types /// @tparam Q Value from qualifier enum template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z); /// Return the maximum component-wise values of 4 inputs /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point or integer scalar types /// @tparam Q Value from qualifier enum template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> max( vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z, vec<L, T, Q> const& w); /// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned. /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& x, T y); /// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned. /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& x, vec<L, T, Q> const& y); /// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned. /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c); /// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned. /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c, vec<L, T, Q> const& d); /// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned. /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& a, T b); /// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned. /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b); /// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned. /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c); /// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned. /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c, vec<L, T, Q> const& d); /// Returns min(max(x, minVal), maxVal) for each component in x. If one of the two arguments is NaN, the value of the other argument is returned. /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see ext_vector_common template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> fclamp(vec<L, T, Q> const& x, T minVal, T maxVal); /// Returns min(max(x, minVal), maxVal) for each component in x. If one of the two arguments is NaN, the value of the other argument is returned. /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see ext_vector_common template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> fclamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal); /// Simulate GL_CLAMP OpenGL wrap mode /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see ext_vector_common extension. template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> clamp(vec<L, T, Q> const& Texcoord); /// Simulate GL_REPEAT OpenGL wrap mode /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see ext_vector_common extension. template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> repeat(vec<L, T, Q> const& Texcoord); /// Simulate GL_MIRRORED_REPEAT OpenGL wrap mode /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see ext_vector_common extension. template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> mirrorClamp(vec<L, T, Q> const& Texcoord); /// Simulate GL_MIRROR_REPEAT OpenGL wrap mode /// /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector /// @tparam T Floating-point scalar types /// @tparam Q Value from qualifier enum /// /// @see ext_vector_common extension. template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL vec<L, T, Q> mirrorRepeat(vec<L, T, Q> const& Texcoord); /// @} }//namespace glm #include "vector_common.inl"