Added shader uniforms

This commit is contained in:
Robert 2021-01-20 17:57:00 +01:00
parent 8921957161
commit e7582bd081
4 changed files with 464 additions and 1 deletions

View file

@ -3,7 +3,9 @@ in vec3 oCol;
out vec4 FragColor;
uniform vec4 ourColor;
void main()
{
FragColor = vec4(oCol, 1.0f);
FragColor = vec4(oCol, 1.0f) + ourColor;
}