Can now load models from file, kinda

This commit is contained in:
Robert 2021-01-22 13:37:57 +01:00
parent 4c3c1687ef
commit ac5bf9abdb
13 changed files with 10247 additions and 12 deletions

View file

@ -47,10 +47,10 @@ int main(int argc, char** argv)
// Create vertices for square
float vertices[] = {
0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, // top right
0.5f, -0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, // bottom right
-0.5f, -0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, // bottom left
-0.5f, 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f // top left
0.5f, 0.5f, 0.0f, 1.0f, 1.0f, // top right
0.5f, -0.5f, 0.0f, 1.0f, 0.0f, // bottom right
-0.5f, -0.5f, 0.0f, 0.0f, 0.0f, // bottom left
-0.5f, 0.5f, 0.0f, 0.0f, 1.0f // top left
};
unsigned int indices[] = {
@ -59,9 +59,8 @@ int main(int argc, char** argv)
};
oglu::VertexAttribute topology[] = {
{ 0, 3, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)0 },
{ 1, 3, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(3 * sizeof(float)) },
{ 2, 2, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(6 * sizeof(float)) }
{ 0, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(float), (void*)0 },
{ 1, 2, GL_FLOAT, GL_FALSE, 5 * sizeof(float), (void*)(3 * sizeof(float)) }
};
// Make a square