Reworked transformable
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parent
3e6884356f
commit
a17c73d3c9
7 changed files with 177 additions and 68 deletions
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@ -1,4 +1,4 @@
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add_executable(debug "main.cpp")
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add_executable(debug "main.cpp" "shaders/fragmentShader.frag" "shaders/vertexShader.vert")
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find_package(glfw3 REQUIRED)
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@ -86,13 +86,11 @@ int main(int argc, char** argv)
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oglu::Texture crate = oglu::MakeTexture("assets/crate.jpg");
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oglu::Texture opengl = oglu::MakeTexture("assets/opengl.png");
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glm::mat4 view = glm::mat4(1.0f);
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view = glm::translate(view, glm::vec3(0.0f, 0.0f, -5.0f));
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glm::mat4 projection;
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projection = glm::perspective(glm::radians(45.f), 1.0f, 0.1f, 100.0f);
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oglu::Camera camera;
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camera.Move(0.0f, 0.0f, -5.0f);
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// Window loop
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float t = 0.0f;
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while (!glfwWindowShouldClose(window))
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{
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processInput(window);
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@ -101,15 +99,14 @@ int main(int argc, char** argv)
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square.Rotate(6.0f, 0.0f, 0.0f);
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square2.Rotate(-6.0f, 0.0f, 0.0f);
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view = glm::rotate(view, glm::radians(1.0f), glm::vec3(0.0f, 1.0f, 0.0f));
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camera.Rotate(0.0f, 1.0f, 0.0f);
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shader->Use();
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shader->SetUniform("texture1", crate, 0);
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shader->SetUniform("texture2", opengl, 1);
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shader->SetUniform("model", square);
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shader->SetUniformMatrix4fv("view", 1, GL_FALSE, glm::value_ptr(view));
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shader->SetUniformMatrix4fv("projection", 1, GL_FALSE, glm::value_ptr(projection));
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shader->SetUniform("view", camera);
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shader->SetUniformMatrix4fv("projection", 1, GL_FALSE, camera.GetProjectionMatrix());
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square.Render();
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@ -118,6 +115,8 @@ int main(int argc, char** argv)
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glfwSwapBuffers(window);
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glfwPollEvents();
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t += 0.1f;
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}
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glfwTerminate();
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