Model is now transformable
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3 changed files with 12 additions and 5 deletions
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@ -5,13 +5,14 @@
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#include <core.hpp>
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#include <shader.hpp>
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#include <object.hpp>
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#include <model/mesh.hpp>
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#include <assimp/scene.h>
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namespace oglu
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{
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class OGLU_API Model
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class OGLU_API Model : public Transformable
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{
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public:
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Model(const std::string& path);
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