Added model loading

This commit is contained in:
Robert 2021-01-30 04:02:15 +01:00
parent 707687b682
commit 8c62929e3c
24 changed files with 199852 additions and 23 deletions

View file

@ -1,6 +1,21 @@
#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec3 aNormal;
layout (location = 2) in vec2 aUV;
out vec3 oNormal;
out vec2 oUV;
out vec3 oFragPos;
uniform mat4 view;
uniform mat4 projection;
void main()
{
gl_Position = vec4(0.0);
oNormal = aNormal;
oUV = aUV;
gl_Position = projection * view * vec4(aPos, 1.0);
oFragPos = aPos;
}