Added basic object wrapper for VAOs
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7 changed files with 162 additions and 17 deletions
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@ -10,12 +10,15 @@ namespace oglu
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{
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public:
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Shader(const char* vertexShaderFile, const char* fragmentShaderFile);
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~Shader();
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void Use();
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private:
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void LoadShaderSource(const char* filename, char** buffer);
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private:
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GLuint vertexShader, fragmentShader;
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GLuint vertexShader, fragmentShader, program;
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};
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}
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