Added phong lighting

This commit is contained in:
Robert 2021-01-27 22:42:47 +01:00
parent 839df891ab
commit 6f46112f14
7 changed files with 90 additions and 11 deletions

View file

@ -9,11 +9,26 @@
#define OBJECT_HPP
#include <core.hpp>
#include <color.hpp>
#include <transformable.hpp>
#include <vertexArray.hpp>
namespace oglu
{
/**
* @brief A structure representing an object's material.
*/
class OGLU_API Material
{
public:
Color ambient = Color::White;
Color diffuse = Color::White;
Color specular = Color::White;
float shininess = 32.0f;
};
typedef std::shared_ptr<Material> SharedMaterial;
/**
* @brief An object in 3D space.
*
@ -63,6 +78,10 @@ namespace oglu
*/
void Render();
void CopyMaterial(const Material& other);
SharedMaterial material;
private:
VertexArray VAO; ///< The VAO used for rendering
};