2021-01-19 18:47:54 +00:00
|
|
|
#include "object.hpp"
|
|
|
|
|
|
|
|
namespace oglu
|
|
|
|
{
|
|
|
|
Object::Object() :
|
|
|
|
VAO(0)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
Object::Object(const GLfloat* vertices, size_t verticesSize,
|
|
|
|
const GLuint* indices, size_t indicesSize,
|
|
|
|
const VertexAttribute* topology, size_t topologySize) :
|
|
|
|
VAO(0)
|
|
|
|
{
|
|
|
|
GLuint VBO;
|
2021-01-19 23:18:31 +00:00
|
|
|
//glGenBuffers(1, &VBO);
|
2021-01-19 18:47:54 +00:00
|
|
|
|
2021-01-19 23:18:31 +00:00
|
|
|
//glBindBuffer(GL_ARRAY_BUFFER, VBO);
|
|
|
|
//glBufferData(GL_ARRAY_BUFFER, verticesSize, vertices, GL_STATIC_DRAW);
|
2021-01-19 18:47:54 +00:00
|
|
|
}
|
|
|
|
}
|