added attribute table viewer
This commit is contained in:
parent
9856e730fd
commit
a7808815a1
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@ -5,17 +5,25 @@
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#include "../Bus.hpp"
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#include "../Bus.hpp"
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NametableViewer::NametableViewer(Debugger* debugger, Bus* bus) :
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NametableViewer::NametableViewer(Debugger* debugger, Bus* bus) :
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DebugWindow("Nametable Viewer", debugger), bus(bus), texture(0)
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DebugWindow("Nametable Viewer", debugger), bus(bus), texture(0), attributeTexture(0)
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{
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{
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glCreateTextures(GL_TEXTURE_2D, 1, &texture);
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glCreateTextures(GL_TEXTURE_2D, 1, &texture);
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glTextureStorage2D(texture, 1, GL_R8, 32, 32);
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glTextureStorage2D(texture, 1, GL_R8, 32, 32);
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glTextureParameteri(texture, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTextureParameteri(texture, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTextureParameteri(texture, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTextureParameteri(texture, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glCreateTextures(GL_TEXTURE_2D, 1, &attributeTexture);
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glTextureStorage2D(attributeTexture, 1, GL_R8, 16, 16);
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glTextureParameteri(attributeTexture, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTextureParameteri(attributeTexture, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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}
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}
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NametableViewer::~NametableViewer()
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NametableViewer::~NametableViewer()
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{
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{
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glDeleteTextures(1, &attributeTexture);
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glDeleteTextures(1, &texture);
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glDeleteTextures(1, &texture);
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}
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}
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@ -32,7 +40,8 @@ void NametableViewer::OnRender()
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{
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{
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if (ImGui::BeginMenu("Views"))
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if (ImGui::BeginMenu("Views"))
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{
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{
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ImGui::MenuItem("Rendered View", NULL, &renderNametable);
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ImGui::MenuItem("Rendered Nametable", NULL, &renderNametable);
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ImGui::MenuItem("Rendered Attribute Table", NULL, &renderAttributeTable);
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ImGui::EndMenu();
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ImGui::EndMenu();
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}
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}
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@ -48,11 +57,17 @@ void NametableViewer::OnRender()
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if (ImGui::BeginTabItem(baseAddress))
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if (ImGui::BeginTabItem(baseAddress))
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{
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{
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DisplayNametable(index);
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DisplayNametable(index);
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if (renderNametable)
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if (renderNametable)
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{
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{
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glTextureSubImage2D(texture, 0, 0, 0, 32, 32, GL_RED, GL_UNSIGNED_BYTE, &bus->VRAM[0x400 * index]);
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glTextureSubImage2D(texture, 0, 0, 0, 32, 32, GL_RED, GL_UNSIGNED_BYTE, &bus->VRAM[0x400 * index]);
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}
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}
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if (renderAttributeTable)
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{
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RenderAttributeTable(index);
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}
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ImGui::EndTabItem();
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ImGui::EndTabItem();
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}
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}
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@ -76,6 +91,23 @@ void NametableViewer::OnRender()
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ImGui::End();
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ImGui::End();
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}
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}
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if (renderAttributeTable)
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{
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ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
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if (!ImGui::Begin("Rendered Attribute Table", &renderNametable))
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{
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ImGui::End();
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return;
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}
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float smallerSize = std::min(ImGui::GetWindowWidth(), ImGui::GetWindowHeight()) - 20.0f;
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if (smallerSize < 40.0f)
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smallerSize = 40.0f;
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ImGui::Image((ImTextureID)attributeTexture, ImVec2{ smallerSize, smallerSize - 20.0f });
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ImGui::End();
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}
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ImGui::End();
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ImGui::End();
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}
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}
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@ -121,3 +153,27 @@ void NametableViewer::DisplayNametable(uint8_t index)
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ImGui::EndTable();
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ImGui::EndTable();
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}
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}
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}
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}
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void NametableViewer::RenderAttributeTable(uint8_t index)
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{
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Word baseAddr = 0x400 * index + 0x3C0;
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std::vector<uint8_t> pixels(16 * 16);
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for (int i = 0; i < 64; i++)
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{
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Byte attribute = bus->VRAM[baseAddr + i];
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for (int y = 0; y < 2; y++)
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{
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for (int x = 0; x < 2; x++)
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{
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Byte color = (attribute & 0x3);
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pixels[(32 * (i / 8) + 16 * y) + 2 * (i % 8) + x] = color * 80;
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attribute >>= 2;
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}
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}
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}
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glTextureSubImage2D(attributeTexture, 0, 0, 0, 16, 16, GL_RED, GL_UNSIGNED_BYTE, (const void*)pixels.data());
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}
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@ -15,9 +15,12 @@ public:
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private:
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private:
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void DisplayNametable(uint8_t index);
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void DisplayNametable(uint8_t index);
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void RenderAttributeTable(uint8_t index);
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private:
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private:
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Bus* bus;
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Bus* bus;
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uint32_t texture;
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uint32_t texture;
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uint32_t attributeTexture;
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bool renderNametable = false;
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bool renderNametable = false;
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bool renderAttributeTable = false;
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};
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};
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