NESEmulator/NES Emulator/mappers/mapper000.h
2021-10-28 16:57:37 +02:00

27 lines
732 B
C

#ifndef _MAPPER_000_
#define _MAPPER_000_
#include <stdio.h>
#include "../types.h"
#include "SDL.h"
struct Mapper000
{
Byte prg_rom_size;
Byte chr_rom_size;
Byte* prg_rom;
Byte* chr_rom;
};
struct Mapper000* createMapper000(Byte prg_rom_size, Byte chr_rom_size, FILE* fp);
void destroyMapper000(struct Mapper000* mapper);
Byte Mapper000_ReadCPU(struct Mapper000* mapper, Word address);
Byte Mapper000_ReadPPU(struct Mapper000* mapper, Word address);
void Mapper000_WriteCPU(struct Mapper000* mapper, Word address, Byte value);
void Mapper000_WritePPU(struct Mapper000* mapper, Word address, Byte value);
void Mapper000_GetPatternTableTexture(struct Mapper000* mapper, SDL_Texture* texture, int index);
#endif _MAPPER_000_