MapViewer/src/main.cpp
2021-04-19 14:39:38 +02:00

217 lines
5.5 KiB
C++

#include <iostream>
#include <vector>
#include <string>
#include <algorithm>
#include <osmp.hpp>
#include <SDL.h>
#include <SDL2_gfxPrimitives.h>
#include <../include/multipolygon.hpp>
// Map values from one interval [A, B] to another [a, b]
inline float Map(float A, float B, float a, float b, float x);
typedef struct sArea
{
size_t length;
Uint8 r = 0;
Uint8 g = 0;
Uint8 b = 10;
Sint16* x;
Sint16* y;
} Area;
typedef struct sHighway
{
size_t length;
Uint8 r, g, b;
SDL_FPoint* points;
} Highway;
int main(int argc, char** argv)
{
SDL_Init(SDL_INIT_VIDEO);
// Load map data and calculate window size
SDL_DisplayMode DM;
SDL_GetCurrentDisplayMode(0, &DM);
std::cout << "Loading and parsing OSM XML file. This might take a bit..." << std::flush;
osmp::Object* obj = new osmp::Object("leipzig.osm");
std::cout << "Done!" << std::endl;
osmp::Bounds bounds = obj->bounds;
float aspectRatio = (float)(bounds.maxlon - bounds.minlon) / (float)(bounds.maxlat - bounds.minlat);
int windowHeight = DM.h - 100;
int windowWidth = windowHeight * aspectRatio;
// Fetch all the ways
osmp::Ways ways = obj->GetWays();
// Turn them into renderable ways by mapping the global coordinates to screen coordinates (do this smarter in the future pls)
std::vector<Area> buildings;
std::vector<Highway> highways;
for (osmp::Way way : ways)
{
const osmp::Nodes& nodes = way->GetNodes();
std::string highwayVal = way->GetTag("highway");
std::string railwayVal = way->GetTag("railway");
if (way->area)
{
if (way->GetTag("building") == "")
{
continue;
}
Area area;
area.length = nodes.size();
area.x = new Sint16[area.length];
area.y = new Sint16[area.length];
area.r = 150;
area.g = 150;
area.b = 150;
for (int i = 0; i < area.length; i++)
{
area.x[i] = Map(bounds.minlon, bounds.maxlon, 0, windowWidth, nodes[i]->lon);
area.y[i] = windowHeight - Map(bounds.minlat, bounds.maxlat, 0, windowHeight, nodes[i]->lat);
}
buildings.push_back(area);
}
else if (highwayVal != "")
{
Highway highway;
highway.length = nodes.size();
highway.points = new SDL_FPoint[highway.length];
for (int i = 0; i < highway.length; i++)
{
highway.points[i].x = Map(bounds.minlon, bounds.maxlon, 0, windowWidth, nodes[i]->lon);
highway.points[i].y = windowHeight - Map(bounds.minlat, bounds.maxlat, 0, windowHeight, nodes[i]->lat);
}
if (highwayVal == "motorway") { highway.r = 226; highway.g = 122; highway.b = 143; }
else if (highwayVal == "trunk") { highway.r = 249; highway.g = 178; highway.b = 156; }
else if (highwayVal == "primary") { highway.r = 252; highway.g = 206; highway.b = 144; }
else if (highwayVal == "secondary") { highway.r = 244; highway.g = 251; highway.b = 173; }
else if (highwayVal == "tertiary") { highway.r = 244; highway.g = 244; highway.b = 250; }
else if (highwayVal == "footway") { highway.r = 233; highway.g = 140; highway.b = 124; }
else { highway.r = 15; highway.g = 15; highway.b = 20; }
highways.push_back(highway);
}
else if (railwayVal != "")
{
Highway railway;
railway.length = nodes.size();
railway.points = new SDL_FPoint[railway.length];
for (int i = 0; i < railway.length; i++)
{
railway.points[i].x = Map(bounds.minlon, bounds.maxlon, 0, windowWidth, nodes[i]->lon);
railway.points[i].y = windowHeight - Map(bounds.minlat, bounds.maxlat, 0, windowHeight, nodes[i]->lat);
}
railway.r = 80; railway.g = 80; railway.b = 80;
highways.push_back(railway);
}
}
// Fetch all relations
osmp::Relations relations = obj->GetRelations();
std::vector<Multipolygon> multipolygons;
for (const osmp::Relation& relation : relations)
{
if (relation->GetRelationType() == "multipolygon" && !relation->HasNullMembers())
{
Multipolygon mp = Multipolygon(relation, windowWidth, windowHeight, obj->bounds);
multipolygons.push_back(mp);
}
}
std::sort(multipolygons.begin(), multipolygons.end());
// Release map data
relations.clear();
ways.clear();
delete obj;
// Create Window + Renderer
SDL_Window* window = SDL_CreateWindow("MapViewer", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, windowWidth, windowHeight, SDL_WINDOW_SHOWN);
if (window == nullptr)
{
std::cerr << "Failed to create Window" << std::endl;
return 1;
}
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_SOFTWARE);
if (renderer == nullptr)
{
std::cerr << "Failed to create renderer" << std::endl;
return 1;
}
// Window loop
bool isOpen = true;
SDL_Event e;
while (isOpen)
{
while (SDL_PollEvent(&e))
{
if (e.type == SDL_WINDOWEVENT)
{
switch (e.window.event)
{
case SDL_WINDOWEVENT_CLOSE:
isOpen = false;
break;
}
}
}
SDL_SetRenderDrawColor(renderer, 240, 240, 250, 255);
SDL_RenderClear(renderer);
for (Multipolygon& multipolygon : multipolygons) {
multipolygon.Draw(renderer);
}
for (Area& area : buildings)
{
filledPolygonRGBA(renderer, area.x, area.y, area.length, area.r, area.g, area.b, 255);
}
for (Highway& highway : highways)
{
SDL_SetRenderDrawColor(renderer, highway.r, highway.g, highway.b, 255);
SDL_RenderDrawLinesF(renderer, highway.points, highway.length);
}
SDL_RenderPresent(renderer);
}
// Cleanup time
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
for (Area& area : buildings) {
delete[] area.x;
delete[] area.y;
}
for (Highway& highway : highways)
delete[] highway.points;
return 0;
}
inline float Map(float A, float B, float a, float b, float x)
{
return (x - A) * (b - a) / (B - A) + a;
}