KoiKoi/engine/Game.hpp

20 lines
272 B
C++

#pragma once
#include "CardStack.hpp"
#include "Board.hpp"
class Game
{
public:
Game();
~Game() {}
void Setup();
void Cleanup();
inline CardStack& GetStack() { return stack; }
inline Board& GetBoard() { return board; }
private:
CardStack stack;
Board board;
};