38 lines
720 B
C++
38 lines
720 B
C++
#pragma once
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#include <functional>
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#include <memory>
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#include <vector>
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#include "Card.hpp"
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typedef std::function<void(std::shared_ptr<Card>)> RevealCallbackFunc;
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typedef std::function<void(void)> CleanupCallbackFunc;
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class Game;
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enum class BoardState
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{
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Empty,
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HasCards,
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C
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};
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class Board
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{
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public:
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Board(Game* parent);
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void RevealCard();
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void Cleanup();
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inline const std::vector<std::shared_ptr<Card>>& GetOpenCards() { return openCards; }
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void SetRevealCallback(RevealCallbackFunc callbackFunc);
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void SetCleanupCallback(CleanupCallbackFunc callbackFunc);
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private:
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std::vector<std::shared_ptr<Card>> openCards;
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RevealCallbackFunc revealCallback;
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CleanupCallbackFunc cleanupCallback;
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Game* parent;
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}; |