2022-01-08 15:54:36 +00:00
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#pragma once
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2022-01-14 21:11:42 +00:00
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#include <vector>
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2022-01-13 22:24:39 +00:00
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#include <lol/lol.hpp>
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2022-01-15 02:23:46 +00:00
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#include "CardStack.hpp"
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2022-01-15 15:45:52 +00:00
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#include "Game.hpp"
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2022-01-14 21:11:42 +00:00
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2022-01-08 15:54:36 +00:00
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class Window;
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class Application
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{
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public:
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static Application& GetInstance()
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{
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static Application app;
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return app;
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}
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public:
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void Run();
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void OnKeyPressed(unsigned int character); // TODO: Remove later on
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2022-01-08 15:54:36 +00:00
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private:
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bool valid;
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Window* window;
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2022-01-15 15:45:52 +00:00
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Game game;
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2022-01-13 22:24:39 +00:00
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lol::ObjectManager manager;
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std::vector<lol::Layer*> layerStack;
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2022-01-08 15:54:36 +00:00
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private:
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Application();
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~Application();
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};
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