Initial commit
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70e0a1729e
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4
.gitignore
vendored
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4
.gitignore
vendored
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.vs
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out
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*.json
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22
CMakeLists.txt
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22
CMakeLists.txt
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# CMakeList.txt : Top-level CMake project file, do global configuration
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# and include sub-projects here.
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#
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cmake_minimum_required (VERSION 3.8)
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project ("GraviSim")
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set(CMAKE_AUTOMOC ON)
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set(CMAKE_AUTORCC ON)
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set(CMAKE_AUTOUIC ON)
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set(CMAKE_AUTOUIC_SEARCH_PATHS ${CMAKE_AUTOUIC_SEARCH_PATHS} ${CMAKE_SOURCE_DIR}/ui)
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if(CMAKE_VERSION VERSION_LESS "3.7.0")
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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endif()
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find_package(Qt5 COMPONENTS Core REQUIRED)
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find_package(Qt5 COMPONENTS Widgets REQUIRED)
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# Include sub-projects.
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add_subdirectory ("src")
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21
src/CMakeLists.txt
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21
src/CMakeLists.txt
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# CMakeList.txt : CMake project for GraviSim, include source and define
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# project specific logic here.
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#
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cmake_minimum_required (VERSION 3.8)
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# Add source to this project's executable.
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add_executable (GraviSim
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"main.cpp"
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"MainWindow.cpp"
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"Screen.hpp" "Screen.cpp" "Planet.hpp" "Planet.cpp")
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target_link_libraries(GraviSim
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Qt5::Widgets
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Qt5::Core
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)
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add_custom_command(TARGET GraviSim POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:Qt5::Core> $<TARGET_FILE_DIR:GraviSim>
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COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:Qt5::Gui> $<TARGET_FILE_DIR:GraviSim>
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COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:Qt5::Widgets> $<TARGET_FILE_DIR:GraviSim>
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)
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12
src/MainWindow.cpp
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12
src/MainWindow.cpp
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#include "MainWindow.hpp"
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#include "Screen.hpp"
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MainWindow::MainWindow(QWidget* parent) :
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QMainWindow(parent)
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{
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ui.setupUi(this);
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Screen* screen = new Screen(this);
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ui.layout->addWidget(screen, 0, 0);
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}
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15
src/MainWindow.hpp
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15
src/MainWindow.hpp
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#pragma once
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#include <QMainWindow>
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#include "ui_MainWindow.h"
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class MainWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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MainWindow(QWidget* parent = Q_NULLPTR);
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private:
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Ui::MainWindow ui;
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};
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19
src/Planet.cpp
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19
src/Planet.cpp
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#include "Planet.hpp"
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Planet::Planet(float xPos, float yPos, float radius, QColor color) :
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position{ xPos, yPos }, radius(radius)
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{
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circle = QBrush(color);
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}
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Planet::Planet(QPointF pos, float radius, QColor color) :
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position(pos), radius(radius)
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{
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circle = QBrush(color);
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}
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void Planet::Draw(QPainter* painter)
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{
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painter->setBrush(circle);
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painter->drawEllipse(position, radius, radius);
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}
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22
src/Planet.hpp
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22
src/Planet.hpp
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#pragma once
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#include <QBrush>
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#include <QPainter>
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#include <QPaintEvent>
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class Planet
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{
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public:
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Planet(float xPos, float yPos, float radius, QColor color);
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Planet(QPointF pos, float radius, QColor color);
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void Resize(float newRadius) { radius = newRadius; }
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void Draw(QPainter* painter);
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private:
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QPointF position;
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float radius;
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QBrush circle;
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};
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78
src/Screen.cpp
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78
src/Screen.cpp
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#include "Screen.hpp"
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#include <time.h>
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#include <QPainter>
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#include <QPaintEvent>
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#include <QMouseEvent>
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#include <QTimer>
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#include <QtMath>
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Screen::Screen(QWidget* parent) :
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QOpenGLWidget(parent)
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{
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srand(time(NULL));
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background = QBrush(Qt::black);
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renderTimer = new QTimer(this);
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connect(
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renderTimer, &QTimer::timeout,
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this, &Screen::Render
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);
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renderTimer->start(1000.f / 60.0f);
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}
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void Screen::mouseMoveEvent(QMouseEvent* event)
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{
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if (mouseDown)
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{
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Planet* planet = planets.back();
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QPointF distance = event->localPos() - mouseClickPos;
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planet->Resize(qSqrt(distance.x()*distance.x() + distance.y() *distance.y()));
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}
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}
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void Screen::mousePressEvent(QMouseEvent* event)
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{
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if (event->button() == Qt::MouseButton::LeftButton)
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{
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planets.push_back(new Planet(event->localPos(), 0,
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QColor(rand() % 256, rand() % 256, rand() % 256)
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));
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mouseClickPos = event->localPos();
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mouseDown = true;
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}
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if (event->button() == Qt::MouseButton::RightButton)
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{
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if (mouseDown)
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{
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planets.pop_back();
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mouseDown = false;
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}
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}
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}
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void Screen::mouseReleaseEvent(QMouseEvent* event)
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{
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if (event->button() == Qt::MouseButton::LeftButton)
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mouseDown = false;
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}
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void Screen::Render()
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{
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update();
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}
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void Screen::paintEvent(QPaintEvent* event)
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{
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QPainter painter;
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painter.begin(this);
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painter.fillRect(rect(), background);
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for (Planet* planet : planets)
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planet->Draw(&painter);
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painter.end();
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}
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32
src/Screen.hpp
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32
src/Screen.hpp
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#pragma once
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#include <vector>
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#include <QOpenGLWidget>
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#include "Planet.hpp"
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class Screen : public QOpenGLWidget
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{
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public:
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Screen(QWidget* parent);
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void mouseMoveEvent(QMouseEvent* event) override;
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void mousePressEvent(QMouseEvent* event) override;
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void mouseReleaseEvent(QMouseEvent* event) override;
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private slots:
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void Render();
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protected:
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void paintEvent(QPaintEvent* event) override;
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private:
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bool mouseDown = false;
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QPointF mouseClickPos;
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QBrush background;
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QTimer* renderTimer;
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std::vector<Planet*> planets;
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};
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12
src/main.cpp
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12
src/main.cpp
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#include <QApplication>
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#include "MainWindow.hpp"
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int main(int argc, char** argv)
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{
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QApplication app(argc, argv);
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MainWindow window;
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window.show();
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return app.exec();
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}
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42
ui/MainWindow.ui
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42
ui/MainWindow.ui
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>MainWindow</class>
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<widget class="QMainWindow" name="MainWindow">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>726</width>
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<height>643</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>MainWindow</string>
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</property>
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<widget class="QWidget" name="centralwidget">
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<layout class="QGridLayout" name="gridLayout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item row="0" column="0">
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<layout class="QGridLayout" name="layout">
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<property name="sizeConstraint">
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<enum>QLayout::SetDefaultConstraint</enum>
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</property>
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</layout>
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</item>
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</layout>
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</widget>
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</widget>
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<resources/>
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<connections/>
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</ui>
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