Wires now move when the component is dragged

This commit is contained in:
Robert 2020-12-03 14:55:03 +01:00
parent 78da43f51d
commit 6ca89f0995
4 changed files with 54 additions and 11 deletions

View file

@ -6,17 +6,27 @@ namespace Ui {
class Component;
}
typedef struct {
QLine* line;
enum class eType {
SOURCE,
TARGET
} type;
} Wire;
class Component : public QFrame
{
public:
explicit Component(QWidget* parent);
explicit Component(QWidget* parent, const QString& resource);
~Component();
virtual void mouseMoveEvent(QMouseEvent* event) override;
QPoint CenterPos();
void Connect(Component* component);
void Connect(Component* component, QLine* wire);
const QString& Type();
void UpdateWires();
virtual bool Action() = 0;
@ -26,4 +36,5 @@ protected:
QString type;
std::vector<Component*> connections;
std::vector<Wire*> wires;
};

View file

@ -50,5 +50,5 @@ private:
} componentType;
std::vector<Component*> components;
std::vector<QLine> wires;
std::vector<QLine*> wires;
};