Everything has been added.
I cried
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5a0672dea7
commit
e3e9877ec0
10 changed files with 392 additions and 5 deletions
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@ -127,10 +127,11 @@
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>sfml-graphics.lib;sfml-window.lib;sfml-system.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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@ -153,13 +154,16 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="Framework.h" />
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<ClInclude Include="Map.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="targetver.h" />
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<ClInclude Include="TestRender.h" />
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<ClInclude Include="Tile.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="ConwaysGameOfLife.cpp" />
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<ClCompile Include="Framework.cpp" />
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<ClCompile Include="Map.cpp" />
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<ClCompile Include="stdafx.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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@ -167,6 +171,7 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="TestRender.cpp" />
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<ClCompile Include="Tile.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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