Finished OpenGL rewrite§
This commit is contained in:
parent
86468a9ce4
commit
f634d70a2f
448 changed files with 111254 additions and 127 deletions
68
vendor/include/glm/gtx/matrix_transform_2d.inl
vendored
Normal file
68
vendor/include/glm/gtx/matrix_transform_2d.inl
vendored
Normal file
|
@ -0,0 +1,68 @@
|
|||
/// @ref gtx_matrix_transform_2d
|
||||
/// @author Miguel Ángel Pérez Martínez
|
||||
|
||||
#include "../trigonometric.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> translate(
|
||||
mat<3, 3, T, Q> const& m,
|
||||
vec<2, T, Q> const& v)
|
||||
{
|
||||
mat<3, 3, T, Q> Result(m);
|
||||
Result[2] = m[0] * v[0] + m[1] * v[1] + m[2];
|
||||
return Result;
|
||||
}
|
||||
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> rotate(
|
||||
mat<3, 3, T, Q> const& m,
|
||||
T angle)
|
||||
{
|
||||
T const a = angle;
|
||||
T const c = cos(a);
|
||||
T const s = sin(a);
|
||||
|
||||
mat<3, 3, T, Q> Result;
|
||||
Result[0] = m[0] * c + m[1] * s;
|
||||
Result[1] = m[0] * -s + m[1] * c;
|
||||
Result[2] = m[2];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> scale(
|
||||
mat<3, 3, T, Q> const& m,
|
||||
vec<2, T, Q> const& v)
|
||||
{
|
||||
mat<3, 3, T, Q> Result;
|
||||
Result[0] = m[0] * v[0];
|
||||
Result[1] = m[1] * v[1];
|
||||
Result[2] = m[2];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearX(
|
||||
mat<3, 3, T, Q> const& m,
|
||||
T y)
|
||||
{
|
||||
mat<3, 3, T, Q> Result(1);
|
||||
Result[0][1] = y;
|
||||
return m * Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<3, 3, T, Q> shearY(
|
||||
mat<3, 3, T, Q> const& m,
|
||||
T x)
|
||||
{
|
||||
mat<3, 3, T, Q> Result(1);
|
||||
Result[1][0] = x;
|
||||
return m * Result;
|
||||
}
|
||||
|
||||
}//namespace glm
|
Loading…
Add table
Add a link
Reference in a new issue