Finished OpenGL rewrite§
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448 changed files with 111254 additions and 127 deletions
30
vendor/include/glm/gtx/functions.inl
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30
vendor/include/glm/gtx/functions.inl
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/// @ref gtx_functions
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#include "../exponential.hpp"
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namespace glm
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{
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template<typename T>
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GLM_FUNC_QUALIFIER T gauss
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(
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T x,
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T ExpectedValue,
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T StandardDeviation
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)
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{
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return exp(-((x - ExpectedValue) * (x - ExpectedValue)) / (static_cast<T>(2) * StandardDeviation * StandardDeviation)) / (StandardDeviation * sqrt(static_cast<T>(6.28318530717958647692528676655900576)));
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}
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER T gauss
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(
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vec<2, T, Q> const& Coord,
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vec<2, T, Q> const& ExpectedValue,
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vec<2, T, Q> const& StandardDeviation
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)
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{
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vec<2, T, Q> const Squared = ((Coord - ExpectedValue) * (Coord - ExpectedValue)) / (static_cast<T>(2) * StandardDeviation * StandardDeviation);
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return exp(-(Squared.x + Squared.y));
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}
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}//namespace glm
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