Finished OpenGL rewrite§

This commit is contained in:
Robert 2020-09-04 20:29:55 +02:00
parent 86468a9ce4
commit f634d70a2f
448 changed files with 111254 additions and 127 deletions

View file

@ -0,0 +1,13 @@
/// @ref gtx_float_normalize
#include <limits>
namespace glm
{
template<length_t L, typename T, qualifier Q>
GLM_FUNC_QUALIFIER vec<L, float, Q> floatNormalize(vec<L, T, Q> const& v)
{
return vec<L, float, Q>(v) / static_cast<float>(std::numeric_limits<T>::max());
}
}//namespace glm