Finished OpenGL rewrite§
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vendor/include/glm/ext/quaternion_trigonometric.hpp
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vendor/include/glm/ext/quaternion_trigonometric.hpp
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/// @ref ext_quaternion_trigonometric
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/// @file glm/ext/quaternion_trigonometric.hpp
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///
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/// @defgroup ext_quaternion_trigonometric GLM_EXT_quaternion_trigonometric
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/// @ingroup ext
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///
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/// Provides trigonometric functions for quaternion types
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///
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/// Include <glm/ext/quaternion_trigonometric.hpp> to use the features of this extension.
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///
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/// @see ext_quaternion_float
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/// @see ext_quaternion_double
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/// @see ext_quaternion_exponential
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/// @see ext_quaternion_geometric
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/// @see ext_quaternion_relational
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/// @see ext_quaternion_transform
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#pragma once
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// Dependency:
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#include "../trigonometric.hpp"
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#include "../exponential.hpp"
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#include "scalar_constants.hpp"
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#include "vector_relational.hpp"
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#include <limits>
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_EXT_quaternion_trigonometric extension included")
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#endif
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namespace glm
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{
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/// @addtogroup ext_quaternion_trigonometric
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/// @{
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/// Returns the quaternion rotation angle.
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///
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/// @tparam T A floating-point scalar type
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/// @tparam Q A value from qualifier enum
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template<typename T, qualifier Q>
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GLM_FUNC_DECL T angle(qua<T, Q> const& x);
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/// Returns the q rotation axis.
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///
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/// @tparam T A floating-point scalar type
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/// @tparam Q A value from qualifier enum
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<3, T, Q> axis(qua<T, Q> const& x);
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/// Build a quaternion from an angle and a normalized axis.
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///
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/// @param angle Angle expressed in radians.
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/// @param axis Axis of the quaternion, must be normalized.
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///
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/// @tparam T A floating-point scalar type
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/// @tparam Q A value from qualifier enum
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template<typename T, qualifier Q>
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GLM_FUNC_DECL qua<T, Q> angleAxis(T const& angle, vec<3, T, Q> const& axis);
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/// @}
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} //namespace glm
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#include "quaternion_trigonometric.inl"
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