This website requires JavaScript.
Explore
Help
Sign In
lauchmelder
/
ComplexPlotting
Watch
1
Star
0
Fork
You've already forked ComplexPlotting
0
Code
Issues
Pull requests
Actions
Packages
Projects
Releases
Wiki
Activity
48c2cd6386
ComplexPlotting
/
src
/
shader
/
basic.frag
10 lines
103 B
GLSL
Raw
Normal View
History
Unescape
Escape
Added rendering
2020-09-02 10:15:29 +00:00
#version 460 core
generate random colored squares
2020-09-02 10:32:00 +00:00
in
vec4
vertexColor
;
out
vec4
fragColor
;
Added rendering
2020-09-02 10:15:29 +00:00
void
main
(
)
{
generate random colored squares
2020-09-02 10:32:00 +00:00
fragColor
=
vertexColor
;
Added rendering
2020-09-02 10:15:29 +00:00
}
Reference in a new issue
Copy permalink