BloodMagic/src/main/java/WayofTime/bloodmagic/item/sigil/ItemSigilHaste.java
Nick fdfcb5c5b7 Change how blocks/items are registered (desc)
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00

24 lines
734 B
Java

package WayofTime.bloodmagic.item.sigil;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.registry.ModPotions;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
public class ItemSigilHaste extends ItemSigilToggleable
{
public ItemSigilHaste()
{
super("haste", 250);
setRegistryName(Constants.BloodMagicItem.SIGIL_HASTE.getRegName());
}
@Override
public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected)
{
player.addPotionEffect(new PotionEffect(ModPotions.boost.id, 2, 0, true, false));
}
}