BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/RitualWellOfSuffering.java
Nicholas Ignoffo 08258fd6ef Run formatter
2017-08-15 21:30:56 -07:00

139 lines
5 KiB
Java

package WayofTime.bloodmagic.ritual;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.ritual.*;
import WayofTime.bloodmagic.api_impl.BloodMagicAPI;
import WayofTime.bloodmagic.tile.TileAltar;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.DamageSource;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.EntityEntry;
import net.minecraftforge.fml.common.registry.EntityRegistry;
import java.util.ArrayList;
import java.util.List;
public class RitualWellOfSuffering extends Ritual {
public static final String ALTAR_RANGE = "altar";
public static final String DAMAGE_RANGE = "damage";
public static final int SACRIFICE_AMOUNT = 25;
public BlockPos altarOffsetPos = new BlockPos(0, 0, 0); //TODO: Save!
public RitualWellOfSuffering() {
super("ritualWellOfSuffering", 0, 40000, "ritual." + BloodMagic.MODID + ".wellOfSufferingRitual");
addBlockRange(ALTAR_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-5, -10, -5), 11, 21, 11));
addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -10, -10), 21));
setMaximumVolumeAndDistanceOfRange(ALTAR_RANGE, 0, 10, 15);
setMaximumVolumeAndDistanceOfRange(DAMAGE_RANGE, 0, 15, 15);
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone) {
World world = masterRitualStone.getWorldObj();
int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence();
if (currentEssence < getRefreshCost()) {
masterRitualStone.getOwnerNetwork().causeNausea();
return;
}
BlockPos pos = masterRitualStone.getBlockPos();
int maxEffects = currentEssence / getRefreshCost();
int totalEffects = 0;
BlockPos altarPos = pos.add(altarOffsetPos);
TileEntity tile = world.getTileEntity(altarPos);
AreaDescriptor altarRange = getBlockRange(ALTAR_RANGE);
if (!altarRange.isWithinArea(altarOffsetPos) || !(tile instanceof TileAltar)) {
for (BlockPos newPos : altarRange.getContainedPositions(pos)) {
TileEntity nextTile = world.getTileEntity(newPos);
if (nextTile instanceof TileAltar) {
tile = nextTile;
altarOffsetPos = newPos.subtract(pos);
altarRange.resetCache();
break;
}
}
}
if (tile instanceof TileAltar) {
TileAltar tileAltar = (TileAltar) tile;
AreaDescriptor damageRange = getBlockRange(DAMAGE_RANGE);
AxisAlignedBB range = damageRange.getAABB(pos);
List<EntityLivingBase> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, range);
for (EntityLivingBase entity : entities) {
EntityEntry entityEntry = EntityRegistry.getEntry(entity.getClass());
if (BloodMagicAPI.INSTANCE.getBlacklist().getSacrifice().contains(entityEntry.getRegistryName()))
continue;
int lifeEssenceRatio = BloodMagicAPI.INSTANCE.getSacrificialValues().getOrDefault(entityEntry.getRegistryName(), SACRIFICE_AMOUNT);
if (lifeEssenceRatio <= 0)
continue;
if (entity.isEntityAlive() && !(entity instanceof EntityPlayer)) {
if (entity.attackEntityFrom(DamageSource.OUT_OF_WORLD, 1)) {
if (entity.isChild())
lifeEssenceRatio *= 0.5F;
tileAltar.sacrificialDaggerCall(lifeEssenceRatio, true);
totalEffects++;
if (totalEffects >= maxEffects) {
break;
}
}
}
}
}
masterRitualStone.getOwnerNetwork().syphon(getRefreshCost() * totalEffects);
}
@Override
public int getRefreshTime() {
return 25;
}
@Override
public int getRefreshCost() {
return 2;
}
@Override
public ArrayList<RitualComponent> getComponents() {
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
this.addCornerRunes(components, 1, 0, EnumRuneType.FIRE);
this.addCornerRunes(components, 2, -1, EnumRuneType.FIRE);
this.addParallelRunes(components, 2, -1, EnumRuneType.EARTH);
this.addCornerRunes(components, -3, -1, EnumRuneType.DUSK);
this.addOffsetRunes(components, 2, 4, -1, EnumRuneType.WATER);
this.addOffsetRunes(components, 1, 4, 0, EnumRuneType.WATER);
this.addParallelRunes(components, 4, 1, EnumRuneType.AIR);
return components;
}
@Override
public Ritual getNewCopy() {
return new RitualWellOfSuffering();
}
}