BloodMagic/1.7.2/java/WayofTime/alchemicalWizardry/common/items/BoundAxe.java
2014-02-23 21:25:10 -05:00

385 lines
12 KiB
Java

package WayofTime.alchemicalWizardry.common.items;
import java.util.ArrayList;
import java.util.List;
import javax.swing.Icon;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLeavesBase;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemAxe;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.util.IIcon;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeHooks;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.IBindable;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BoundAxe extends ItemAxe implements IBindable
{
/**
* Array of blocks the tool has extra effect against.
*/
public static final Block[] blocksEffectiveAgainst = new Block[]{Blocks.planks, Blocks.bookshelf, Blocks.log, Blocks.chest, Blocks.stone_slab, Blocks.pumpkin, Blocks.lit_pumpkin};
public float efficiencyOnProperMaterial = 12.0F;
/**
* Damage versus entities.
*/
public float damageVsEntity;
private static IIcon activeIcon;
private static IIcon passiveIcon;
private int energyUsed;
public BoundAxe()
{
super(AlchemicalWizardry.bloodBoundToolMaterial);
this.maxStackSize = 1;
//this.setMaxDamage(par3EnumToolMaterial.getMaxUses());
this.efficiencyOnProperMaterial = 12.0F;
this.damageVsEntity = 5;
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
setEnergyUsed(5);
}
public void setEnergyUsed(int i)
{
energyUsed = i;
}
public int getEnergyUsed()
{
return this.energyUsed;
}
@Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add("Axe me about my puns!");
if (!(par1ItemStack.stackTagCompound == null))
{
if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
{
par3List.add("Activated");
} else
{
par3List.add("Deactivated");
}
if (!par1ItemStack.stackTagCompound.getString("ownerName").equals(""))
{
par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName"));
}
}
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister iconRegister)
{
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundAxe_activated");
this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundAxe_activated");
this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem");
}
@Override
public IIcon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
{
if (stack.stackTagCompound == null)
{
stack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = stack.stackTagCompound;
if (tag.getBoolean("isActive"))
{
return this.activeIcon;
} else
{
return this.passiveIcon;
}
}
@Override
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer);
if (par3EntityPlayer.isSneaking())
{
this.setActivated(par1ItemStack, !getActivated(par1ItemStack));
par1ItemStack.stackTagCompound.setInteger("worldTimeDelay", (int) (par2World.getWorldTime() - 1) % 200);
return par1ItemStack;
}
if (!getActivated(par1ItemStack))
{
return par1ItemStack;
}
if (par3EntityPlayer.isPotionActive(AlchemicalWizardry.customPotionInhibit))
{
return par1ItemStack;
}
Vec3 blockVec = SpellHelper.getEntityBlockVector(par3EntityPlayer);
int posX = (int)(blockVec.xCoord);
int posY = (int)(blockVec.xCoord);
int posZ = (int)(blockVec.xCoord);
boolean silkTouch = false;
int so = Enchantment.silkTouch.effectId;
int fortune = Enchantment.fortune.effectId;
int fortuneLvl = 0;
NBTTagList enchants = par1ItemStack.getEnchantmentTagList();
if (enchants != null)
{
for (int i = 0; i < enchants.tagCount(); i++)
{
if (enchants.getCompoundTagAt(i) instanceof NBTTagCompound)
{
NBTTagCompound nbt = (NBTTagCompound) enchants.getCompoundTagAt(i);
int id = nbt.getShort("id");
if (id == so)
{
silkTouch = true;
}
if (id == fortune)
{
fortuneLvl = nbt.getShort("lvl");
}
}
}
}
for (int i = -5; i <= 5; i++)
{
for (int j = 0; j <= 10; j++)
{
for (int k = -5; k <= 5; k++)
{
Block block = par2World.getBlock(posX + i, posY + j, posZ + k);
int meta = par2World.getBlockMetadata(posX + i, posY + j, posZ + k);
if (block != null)
{
float str = func_150893_a(par1ItemStack, block);
if (str > 1.1f || block instanceof BlockLeavesBase && par2World.canMineBlock(par3EntityPlayer, posX + i, posY + j, posZ + k))
{
//par1ItemStack.getEnchantmentTagList();
if (silkTouch)
{
ItemStack droppedItem = new ItemStack(block, 1, meta);
if (!par2World.isRemote)
{
par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, droppedItem));
}
} else
{
ArrayList<ItemStack> itemDropList = block.getDrops(par2World, posX + i, posY + j, posZ + k, meta, fortuneLvl);
if (itemDropList != null)
{
for (ItemStack item : itemDropList)
{
if (!par2World.isRemote)
{
par2World.spawnEntityInWorld(new EntityItem(par2World, posX, posY + par3EntityPlayer.getEyeHeight(), posZ, item));
}
}
}
}
par2World.setBlockToAir(posX + i, posY + j, posZ + k);
}
}
}
}
}
EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 10000);
return par1ItemStack;
}
@Override
public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5)
{
if (!(par3Entity instanceof EntityPlayer))
{
return;
}
EntityPlayer par3EntityPlayer = (EntityPlayer) par3Entity;
if (par1ItemStack.stackTagCompound == null)
{
par1ItemStack.setTagCompound(new NBTTagCompound());
}
// if(par1ItemStack.stackTagCompound.getBoolean("isActive"))
// {
// EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 1);
// }
if (par2World.getWorldTime() % 200 == par1ItemStack.stackTagCompound.getInteger("worldTimeDelay") && par1ItemStack.stackTagCompound.getBoolean("isActive"))
{
if (!par3EntityPlayer.capabilities.isCreativeMode)
{
EnergyItems.syphonBatteries(par1ItemStack, par3EntityPlayer, 20);
}
}
par1ItemStack.setItemDamage(0);
return;
}
public void setActivated(ItemStack par1ItemStack, boolean newActivated)
{
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
if (itemTag == null)
{
par1ItemStack.setTagCompound(new NBTTagCompound());
}
itemTag.setBoolean("isActive", newActivated);
}
public boolean getActivated(ItemStack par1ItemStack)
{
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
if (itemTag == null)
{
par1ItemStack.setTagCompound(new NBTTagCompound());
}
return itemTag.getBoolean("isActive");
}
/**
* Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
* sword
*/
@Override
public float func_150893_a(ItemStack par1ItemStack, Block par2Block)
{
if (!getActivated(par1ItemStack))
{
return 0.0F;
}
return super.func_150893_a(par1ItemStack, par2Block);
}
/**
* Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
* the damage on the stack.
*/
public boolean hitEntity(ItemStack par1ItemStack, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase)
{
if (!getActivated(par1ItemStack))
{
return false;
}
//par1ItemStack.damageItem(2, par3EntityLivingBase);
return true;
}
public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, Block par3, int par4, int par5, int par6, EntityLivingBase par7EntityLivingBase)
{
if ((double) par3.getBlockHardness(par2World, par4, par5, par6) != 0.0D)
{
//par1ItemStack.damageItem(1, par7EntityLivingBase);
}
return true;
}
@SideOnly(Side.CLIENT)
/**
* Returns True is the item is renderer in full 3D when hold.
*/
public boolean isFull3D()
{
return true;
}
/**
* Return the enchantability factor of the item, most of the time is based on material.
*/
@Override
public int getItemEnchantability()
{
return 30;
}
/**
* Return whether this item is repairable in an anvil.
*/
// public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
// {
// return true;
// }
/**
* FORGE: Overridden to allow custom tool effectiveness
*/
@Override
public float getDigSpeed(ItemStack stack, Block block, int meta)
{
if (!getActivated(stack))
{
return 0.0F;
}
if (ForgeHooks.isToolEffective(stack, block, meta))
{
return efficiencyOnProperMaterial;
}
return func_150893_a(stack, block);
}
@Override
public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
{
return !getActivated(stack);
}
@Override
public int getHarvestLevel(ItemStack stack, String toolClass)
{
if("axe".equals(toolClass))
{
return 5;
}
return 0;
}
}