
Do not consider anything outside of the true API safe to use. And even then, I'm changing things. Just wait. Please I beg you.
288 lines
9.9 KiB
Java
288 lines
9.9 KiB
Java
package WayofTime.bloodmagic.item;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.util.Constants;
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import WayofTime.bloodmagic.util.ItemStackWrapper;
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import WayofTime.bloodmagic.event.BoundToolEvent;
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import WayofTime.bloodmagic.iface.IActivatable;
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import WayofTime.bloodmagic.iface.IBindable;
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import WayofTime.bloodmagic.util.helper.NBTHelper;
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import WayofTime.bloodmagic.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.util.helper.PlayerHelper;
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import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
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import WayofTime.bloodmagic.util.Utils;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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import com.google.common.base.Strings;
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import com.google.common.collect.ArrayListMultimap;
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import com.google.common.collect.ImmutableSet;
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import com.google.common.collect.Multimap;
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import com.google.common.collect.Multiset;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.util.ITooltipFlag;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.EnumAction;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemTool;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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public class ItemBoundTool extends ItemTool implements IBindable, IActivatable {
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public final int chargeTime = 30;
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protected final String tooltipBase;
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private final String name;
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public Map<ItemStack, Boolean> heldDownMap = new HashMap<ItemStack, Boolean>();
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public Map<ItemStack, Integer> heldDownCountMap = new HashMap<ItemStack, Integer>();
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public ItemBoundTool(String name, float damage, Set<Block> effectiveBlocks) {
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super(damage, 1, RegistrarBloodMagicItems.BOUND_TOOL_MATERIAL, effectiveBlocks);
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setUnlocalizedName(BloodMagic.MODID + ".bound." + name);
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setCreativeTab(BloodMagic.TAB_BM);
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setHarvestLevel(name, 4);
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this.name = name;
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this.tooltipBase = "tooltip.bloodmagic.bound." + name + ".";
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}
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@Override
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public float getDestroySpeed(ItemStack stack, IBlockState state) {
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return getActivated(stack) ? toolMaterial.getEfficiency() : 1.0F;
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}
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@Override
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public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) {
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return slotChanged;
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}
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@Override
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public void getSubItems(CreativeTabs tab, NonNullList<ItemStack> subItems) {
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if (!isInCreativeTab(tab))
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return;
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subItems.add(Utils.setUnbreakable(new ItemStack(this)));
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}
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@Override
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public void onUpdate(ItemStack stack, World world, Entity entity, int itemSlot, boolean isSelected) {
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if (Strings.isNullOrEmpty(getOwnerUUID(stack))) {
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setActivatedState(stack, false);
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return;
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}
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if (entity instanceof EntityPlayer && getActivated(stack) && isSelected && getBeingHeldDown(stack) && stack == ((EntityPlayer) entity).getActiveItemStack()) {
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EntityPlayer player = (EntityPlayer) entity;
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setHeldDownCount(stack, Math.min(player.getItemInUseCount(), chargeTime));
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} else if (!isSelected) {
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setBeingHeldDown(stack, false);
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}
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if (entity instanceof EntityPlayer && getActivated(stack) && world.getTotalWorldTime() % 80 == 0)
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NetworkHelper.getSoulNetwork(getOwnerUUID(stack)).syphonAndDamage((EntityPlayer) entity, 20);
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}
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protected int getHeldDownCount(ItemStack stack) {
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if (!heldDownCountMap.containsKey(stack))
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return 0;
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return heldDownCountMap.get(stack);
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}
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protected void setHeldDownCount(ItemStack stack, int count) {
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heldDownCountMap.put(stack, count);
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}
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protected boolean getBeingHeldDown(ItemStack stack) {
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if (!heldDownMap.containsKey(stack))
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return false;
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return heldDownMap.get(stack);
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}
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protected void setBeingHeldDown(ItemStack stack, boolean heldDown) {
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heldDownMap.put(stack, heldDown);
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}
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@Override
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public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
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ItemStack stack = player.getHeldItem(hand);
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if (player.isSneaking())
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setActivatedState(stack, !getActivated(stack));
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if (!player.isSneaking() && getActivated(stack)) {
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BoundToolEvent.Charge event = new BoundToolEvent.Charge(player, stack);
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if (MinecraftForge.EVENT_BUS.post(event))
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return new ActionResult<>(EnumActionResult.FAIL, event.result);
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player.setActiveHand(hand);
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return new ActionResult<>(EnumActionResult.SUCCESS, stack);
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}
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return super.onItemRightClick(world, player, hand);
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}
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@Override
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public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityLivingBase entityLiving, int timeLeft) {
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if (entityLiving instanceof EntityPlayer) {
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EntityPlayer player = (EntityPlayer) entityLiving;
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if (!player.isSneaking() && getActivated(stack)) {
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int i = this.getMaxItemUseDuration(stack) - timeLeft;
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BoundToolEvent.Release event = new BoundToolEvent.Release(player, stack, i);
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if (MinecraftForge.EVENT_BUS.post(event))
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return;
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i = event.charge;
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onBoundRelease(stack, worldIn, player, Math.min(i, chargeTime));
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setBeingHeldDown(stack, false);
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}
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}
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}
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protected void onBoundRelease(ItemStack stack, World world, EntityPlayer player, int charge) {
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}
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@Override
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public ItemStack onItemUseFinish(ItemStack stack, World world, EntityLivingBase entityLiving) {
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return stack;
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}
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@Override
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public int getMaxItemUseDuration(ItemStack stack) {
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return 72000;
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}
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@Override
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public EnumAction getItemUseAction(ItemStack stack) {
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return EnumAction.BOW;
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}
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@Override
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public int getItemEnchantability() {
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return 50;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void addInformation(ItemStack stack, World world, List<String> tooltip, ITooltipFlag flag) {
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if (TextHelper.canTranslate(tooltipBase + "desc"))
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tooltip.add(TextHelper.localizeEffect(tooltipBase + "desc"));
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tooltip.add(TextHelper.localize("tooltip.bloodmagic." + (getActivated(stack) ? "activated" : "deactivated")));
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if (!stack.hasTagCompound())
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return;
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if (!Strings.isNullOrEmpty(getOwnerUUID(stack)))
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tooltip.add(TextHelper.localizeEffect("tooltip.bloodmagic.currentOwner", PlayerHelper.getUsernameFromStack(stack)));
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super.addInformation(stack, world, tooltip, flag);
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}
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@Override
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public Set<String> getToolClasses(ItemStack stack) {
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return ImmutableSet.of(name);
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}
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public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot) {
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return ArrayListMultimap.create(); // No-op
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}
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@Override
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public boolean showDurabilityBar(ItemStack stack) {
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return getActivated(stack) && getBeingHeldDown(stack);
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}
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@Override
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public double getDurabilityForDisplay(ItemStack stack) {
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return ((double) -Math.min(getHeldDownCount(stack), chargeTime) / chargeTime) + 1;
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}
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@Override
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public String getOwnerName(ItemStack stack) {
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return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getString(Constants.NBT.OWNER_NAME) : null;
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}
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// IBindable
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@Override
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public String getOwnerUUID(ItemStack stack) {
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return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getString(Constants.NBT.OWNER_UUID) : null;
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}
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@Override
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public boolean onBind(EntityPlayer player, ItemStack stack) {
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return true;
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}
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@Override
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public boolean getActivated(ItemStack stack) {
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return stack != null && NBTHelper.checkNBT(stack).getTagCompound().getBoolean(Constants.NBT.ACTIVATED);
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}
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// IActivatable
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@Override
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public ItemStack setActivatedState(ItemStack stack, boolean activated) {
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if (stack != null) {
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NBTHelper.checkNBT(stack).getTagCompound().setBoolean(Constants.NBT.ACTIVATED, activated);
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return stack;
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}
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return null;
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}
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public String getTooltipBase() {
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return tooltipBase;
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}
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public String getName() {
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return name;
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}
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public Map<ItemStack, Boolean> getHeldDownMap() {
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return heldDownMap;
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}
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public Map<ItemStack, Integer> getHeldDownCountMap() {
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return heldDownCountMap;
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}
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public int getChargeTime() {
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return chargeTime;
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}
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protected static void dropStacks(Multiset<ItemStackWrapper> drops, World world, BlockPos posToDrop) {
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for (Multiset.Entry<ItemStackWrapper> entry : drops.entrySet()) {
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int count = entry.getCount();
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ItemStackWrapper stack = entry.getElement();
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int maxStackSize = stack.item.getItemStackLimit(stack.toStack(1));
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while (count >= maxStackSize) {
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world.spawnEntity(new EntityItem(world, posToDrop.getX(), posToDrop.getY(), posToDrop.getZ(), stack.toStack(maxStackSize)));
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count -= maxStackSize;
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}
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if (count > 0)
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world.spawnEntity(new EntityItem(world, posToDrop.getX(), posToDrop.getY(), posToDrop.getZ(), stack.toStack(count)));
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}
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}
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}
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