BloodMagic/src/main/java/WayofTime/alchemicalWizardry/common/items/armour/OmegaArmour.java

526 lines
14 KiB
Java

package WayofTime.alchemicalWizardry.common.items.armour;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Random;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentData;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import WayofTime.alchemicalWizardry.api.alchemy.energy.Reagent;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.api.spell.APISpellHelper;
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
import WayofTime.alchemicalWizardry.common.omega.OmegaParadigm;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public abstract class OmegaArmour extends BoundArmour
{
public OmegaParadigm paradigm;
public Reagent reagent;
protected boolean storeBiomeID = false;
protected boolean storeDimensionID = false;
protected boolean storeYLevel = false;
protected boolean storeSeesSky = false;
protected List<Enchantment> illegalEnchantmentList = new LinkedList();
public float reagentDrainPerDamage = 0.1f;
public OmegaArmour(int armorType)
{
super(armorType);
}
public void setParadigm(OmegaParadigm paradigm)
{
this.paradigm = paradigm;
}
public OmegaParadigm getOmegaParadigm()
{
return this.paradigm;
}
public void setReagent(Reagent reagent)
{
this.reagent = reagent;
}
@Override
public boolean isAffectedBySoulHarden()
{
return false;
}
@Override
public double getBaseArmourReduction()
{
return 0.9;
}
@Override
public double getArmourPenetrationReduction()
{
return 0.5;
}
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack)
{
super.onArmorTick(world, player, itemStack);
if(world.getWorldTime() % 50 == 0)
{
if(this.storeBiomeID())
{
int xCoord = (int) Math.floor(player.posX);
int zCoord = (int) Math.floor(player.posZ);
BiomeGenBase biome = world.getBiomeGenForCoords(xCoord, zCoord);
if(biome != null)
{
this.setBiomeIDStored(itemStack, biome.biomeID);
}
}
if(this.storeDimensionID())
{
this.setDimensionIDStored(itemStack, world.provider.dimensionId);
}
if(this.storeYLevel())
{
this.setYLevelStored(itemStack, (int) Math.floor(player.posY));
}
}
if(this.armorType == 1)
{
paradigm.onUpdate(world, player, itemStack);
int duration = this.getOmegaStallingDuration(itemStack);
if(duration > 0)
{
this.setOmegaStallingDuration(itemStack, duration - 1);
}
}
}
@Override
public void repairArmour(World world, EntityPlayer player, ItemStack itemStack)
{
if (itemStack.getItemDamage() > 0)
{
if (!player.capabilities.isCreativeMode)
{
if(EnergyItems.syphonBatteries(itemStack, player, itemStack.getItemDamage() * 75))
{
Reagent reagent = APISpellHelper.getPlayerReagentType(player);
float reagentAmount = APISpellHelper.getPlayerCurrentReagentAmount(player);
reagentAmount -= itemStack.getItemDamage() * reagentDrainPerDamage;
APISpellHelper.setPlayerCurrentReagentAmount(player, Math.max(0, reagentAmount));
itemStack.setItemDamage(0);
}
}
}
}
public void revertArmour(EntityPlayer player, ItemStack itemStack)
{
ItemStack stack = this.getContainedArmourStack(itemStack);
player.inventory.armorInventory[3-this.armorType] = stack;
}
public ItemStack getSubstituteStack(ItemStack boundStack, int stability, int affinity, int enchantability, int enchantmentLevel, Random rand)
{
ItemStack omegaStack = new ItemStack(this);
if(boundStack != null && boundStack.hasTagCompound())
{
NBTTagCompound tag = (NBTTagCompound) boundStack.getTagCompound().copy();
omegaStack.setTagCompound(tag);
}
this.setContainedArmourStack(omegaStack, boundStack);
SoulNetworkHandler.checkAndSetItemOwner(omegaStack, SoulNetworkHandler.getOwnerName(boundStack));
this.setItemEnchantability(omegaStack, Math.min(enchantability, 70));
List enchantList = new ArrayList();
int adjustedEnchantLevel = Math.min(enchantmentLevel, 30);
int additionalPasses = enchantmentLevel - adjustedEnchantLevel;
for(int i=0; i<1+additionalPasses; i++)
{
List lst = EnchantmentHelper.buildEnchantmentList(rand, omegaStack, adjustedEnchantLevel);
if(lst != null)
{
enchantList.addAll(lst);
}
}
Map<Enchantment, Map<Integer, Integer>> map = new HashMap();
for(Object obj : enchantList)
{
EnchantmentData enchantmentdata = (EnchantmentData)obj;
if(!map.containsKey(enchantmentdata.enchantmentobj))
{
map.put(enchantmentdata.enchantmentobj, new HashMap());
}
Map<Integer, Integer> numMap = map.get(enchantmentdata.enchantmentobj);
if(numMap.containsKey(enchantmentdata.enchantmentLevel))
{
numMap.put(enchantmentdata.enchantmentLevel, numMap.get(enchantmentdata.enchantmentLevel)+1);
}else
{
numMap.put(enchantmentdata.enchantmentLevel, 1);
}
}
for(Enchantment ench : this.illegalEnchantmentList)
{
if(map.containsKey(ench))
{
map.remove(ench);
}
}
List newEnchantList = new ArrayList();
for(Entry<Enchantment, Map<Integer, Integer>> entry : map.entrySet())
{
Enchantment ench = entry.getKey();
Map<Integer, Integer> numMap = entry.getValue();
if(numMap.isEmpty())
{
continue;
}
int[] enchantValues = new int[1];
for(Entry<Integer, Integer> entry1 : numMap.entrySet())
{
int enchantLevel = entry1.getKey();
int number = entry1.getValue();
if(enchantLevel >= enchantValues.length)
{
int[] newEnchantValues = new int[enchantLevel+1];
for(int i=0; i< enchantValues.length; i++)
{
newEnchantValues[i] = enchantValues[i];
}
enchantValues = newEnchantValues;
}
enchantValues[enchantLevel] += number;
}
int size = enchantValues.length;
int i = 0;
while(i<size)
{
int number = enchantValues[i];
if(number >= 2 && i+1 >= size)
{
int[] newEnchantValues = new int[i+2];
for(int z=0; z< enchantValues.length; z++)
{
newEnchantValues[z] = enchantValues[z];
}
enchantValues = newEnchantValues;
enchantValues[i+1] += number/2;
size = enchantValues.length;
}
i++;
}
newEnchantList.add(new EnchantmentData(ench, enchantValues.length-1));
}
Iterator iterator = newEnchantList.iterator();
while (iterator.hasNext())
{
EnchantmentData enchantmentdata = (EnchantmentData)iterator.next();
{
omegaStack.addEnchantment(enchantmentdata.enchantmentobj, enchantmentdata.enchantmentLevel);
}
}
for(int i=0; i<1; i++)
{
// omegaStack = EnchantmentHelper.addRandomEnchantment(new Random(), omegaStack, 30);
}
return omegaStack;
}
public void setContainedArmourStack(ItemStack omegaStack, ItemStack boundStack)
{
if(omegaStack == null || boundStack == null)
{
return;
}
NBTTagCompound tag = new NBTTagCompound();
boundStack.writeToNBT(tag);
NBTTagCompound omegaTag = omegaStack.getTagCompound();
if(omegaTag == null)
{
omegaTag = new NBTTagCompound();
omegaStack.setTagCompound(omegaTag);
}
omegaTag.setTag("armour", tag);
}
public ItemStack getContainedArmourStack(ItemStack omegaStack)
{
NBTTagCompound omegaTag = omegaStack.getTagCompound();
if(omegaTag == null)
{
return null;
}
NBTTagCompound tag = omegaTag.getCompoundTag("armour");
ItemStack armourStack = ItemStack.loadItemStackFromNBT(tag);
return armourStack;
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
{
return "alchemicalwizardry:models/armor/OmegaWater.png";
}
@SideOnly(Side.CLIENT)
public abstract ModelBiped getChestModel();
@SideOnly(Side.CLIENT)
public abstract ModelBiped getLegsModel();
@SideOnly(Side.CLIENT)
ModelBiped model1 = null;
@SideOnly(Side.CLIENT)
ModelBiped model2 = null;
@SideOnly(Side.CLIENT)
ModelBiped model = null;
@Override
@SideOnly(Side.CLIENT)
public ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, int armorSlot)
{
if (tryComplexRendering)
{
int type = ((ItemArmor) itemStack.getItem()).armorType;
if (this.model1 == null)
{
this.model1 = getChestModel();
}
if (this.model2 == null)
{
this.model2 = getLegsModel();
}
if (type == 1 || type == 3 || type == 0)
{
this.model = model1;
} else
{
this.model = model2;
}
if (this.model != null)
{
this.model.bipedHead.showModel = (type == 0);
this.model.bipedHeadwear.showModel = (type == 0);
this.model.bipedBody.showModel = ((type == 1) || (type == 2));
this.model.bipedLeftArm.showModel = (type == 1);
this.model.bipedRightArm.showModel = (type == 1);
this.model.bipedLeftLeg.showModel = (type == 2 || type == 3);
this.model.bipedRightLeg.showModel = (type == 2 || type == 3);
this.model.isSneak = entityLiving.isSneaking();
this.model.isRiding = entityLiving.isRiding();
this.model.isChild = entityLiving.isChild();
this.model.aimedBow = false;
this.model.heldItemRight = (entityLiving.getHeldItem() != null ? 1 : 0);
if ((entityLiving instanceof EntityPlayer))
{
if (((EntityPlayer) entityLiving).getItemInUseDuration() > 0)
{
EnumAction enumaction = ((EntityPlayer) entityLiving).getItemInUse().getItemUseAction();
if (enumaction == EnumAction.block)
{
this.model.heldItemRight = 3;
} else if (enumaction == EnumAction.bow)
{
this.model.aimedBow = true;
}
}
}
}
return model;
} else
{
return super.getArmorModel(entityLiving, itemStack, armorSlot);
}
}
public void onOmegaKeyPressed(EntityPlayer player, ItemStack stack)
{
if(paradigm != null)
{
paradigm.onOmegaKeyPressed(player, stack);
}
}
public void setOmegaStallingDuration(ItemStack stack, int duration)
{
NBTTagCompound tag = stack.getTagCompound();
if(tag == null)
{
tag = new NBTTagCompound();
stack.setTagCompound(tag);
}
tag.setInteger("OmegaStallDuration", duration);
}
public int getOmegaStallingDuration(ItemStack stack)
{
NBTTagCompound tag = stack.getTagCompound();
if(tag == null)
{
tag = new NBTTagCompound();
stack.setTagCompound(tag);
}
return tag.getInteger("OmegaStallDuration");
}
public boolean hasOmegaStalling(ItemStack stack)
{
return this.getOmegaStallingDuration(stack) > 0;
}
public boolean storeBiomeID()
{
return this.storeBiomeID;
}
public boolean storeDimensionID()
{
return this.storeDimensionID;
}
public boolean storeYLevel()
{
return this.storeYLevel;
}
public boolean storeSeesSky()
{
return this.storeSeesSky;
}
public int getBiomeIDStored(ItemStack stack)
{
NBTTagCompound tag = stack.getTagCompound();
if(tag == null)
{
tag = new NBTTagCompound();
stack.setTagCompound(tag);
}
return tag.getInteger("biomeID");
}
public void setBiomeIDStored(ItemStack stack, int id)
{
NBTTagCompound tag = stack.getTagCompound();
if(tag == null)
{
tag = new NBTTagCompound();
stack.setTagCompound(tag);
}
tag.setInteger("biomeID", id);
}
public int getDimensionIDStored(ItemStack stack)
{
NBTTagCompound tag = stack.getTagCompound();
if(tag == null)
{
tag = new NBTTagCompound();
stack.setTagCompound(tag);
}
return tag.getInteger("dimensionID");
}
public void setDimensionIDStored(ItemStack stack, int id)
{
NBTTagCompound tag = stack.getTagCompound();
if(tag == null)
{
tag = new NBTTagCompound();
stack.setTagCompound(tag);
}
tag.setInteger("dimensionID", id);
}
public int getYLevelStored(ItemStack stack)
{
NBTTagCompound tag = stack.getTagCompound();
if(tag == null)
{
tag = new NBTTagCompound();
stack.setTagCompound(tag);
}
return tag.getInteger("yLevel");
}
public void setYLevelStored(ItemStack stack, int level)
{
NBTTagCompound tag = stack.getTagCompound();
if(tag == null)
{
tag = new NBTTagCompound();
stack.setTagCompound(tag);
}
tag.setInteger("yLevel", level);
}
}