BloodMagic/src/main/java/WayofTime/bloodmagic/item/gear/ItemPackSelfSacrifice.java

126 lines
4.3 KiB
Java

package WayofTime.bloodmagic.item.gear;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.altar.IAltarManipulator;
import WayofTime.bloodmagic.altar.IBloodAltar;
import WayofTime.bloodmagic.client.IVariantProvider;
import WayofTime.bloodmagic.iface.IItemLPContainer;
import WayofTime.bloodmagic.util.Constants;
import WayofTime.bloodmagic.util.helper.ItemHelper.LPContainer;
import WayofTime.bloodmagic.util.helper.NBTHelper;
import WayofTime.bloodmagic.util.helper.NetworkHelper;
import WayofTime.bloodmagic.util.helper.TextHelper;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import java.util.List;
public class ItemPackSelfSacrifice extends ItemArmor implements IAltarManipulator, IItemLPContainer, IVariantProvider {
/**
* How much LP per half heart
*/
public final int CONVERSION = 100;
/**
* Max LP storage
*/
public final int CAPACITY = 10000;
/**
* How often the pack syphons
*/
public final int INTERVAL = 20;
/**
* How much health is required for the pack to syphon (0 - 1)
*/
public final float HEALTHREQ = 0.5f;
public ItemPackSelfSacrifice() {
super(ArmorMaterial.CHAIN, 0, EntityEquipmentSlot.CHEST);
setTranslationKey(BloodMagic.MODID + ".pack.selfSacrifice");
setCreativeTab(BloodMagic.TAB_BM);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack stack = player.getHeldItem(hand);
if (world.isRemote)
return ActionResult.newResult(EnumActionResult.FAIL, stack);
RayTraceResult position = this.rayTrace(world, player, false);
if (position == null) {
return super.onItemRightClick(world, player, hand);
} else {
if (position.typeOfHit == RayTraceResult.Type.BLOCK) {
TileEntity tile = world.getTileEntity(position.getBlockPos());
if (!(tile instanceof IBloodAltar))
return super.onItemRightClick(world, player, hand);
LPContainer.tryAndFillAltar((IBloodAltar) tile, stack, world, position.getBlockPos());
}
}
return ActionResult.newResult(EnumActionResult.FAIL, stack);
}
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack stack) {
if (world.isRemote || player.capabilities.isCreativeMode)
return;
boolean shouldSyphon = player.getHealth() / player.getMaxHealth() > HEALTHREQ && getStoredLP(stack) < CAPACITY;
if (shouldSyphon & world.getTotalWorldTime() % INTERVAL == 0) {
NetworkHelper.getSoulNetwork(player).hurtPlayer(player, 1.0F);
LPContainer.addLPToItem(stack, CONVERSION, CAPACITY);
}
if (getStoredLP(stack) > CAPACITY)
setStoredLP(stack, CAPACITY);
}
@Override
public void addInformation(ItemStack stack, World world, List<String> list, ITooltipFlag flag) {
if (!stack.hasTagCompound())
return;
list.add(TextHelper.localize("tooltip.bloodmagic.pack.selfSacrifice.desc"));
list.add(TextHelper.localize("tooltip.bloodmagic.pack.stored", getStoredLP(stack)));
}
@Override
public void gatherVariants(@Nonnull Int2ObjectMap<String> variants) {
variants.put(0, "type=normal");
}
// IFillable
@Override
public int getCapacity() {
return this.CAPACITY;
}
@Override
public int getStoredLP(ItemStack stack) {
return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getInteger(Constants.NBT.STORED_LP) : 0;
}
@Override
public void setStoredLP(ItemStack stack, int lp) {
if (stack != null) {
NBTHelper.checkNBT(stack).getTagCompound().setInteger(Constants.NBT.STORED_LP, lp);
}
}
}