BloodMagic/src/main/resources/assets/bloodmagic/blockstates/item/ItemBoundAxe.json
Nick ba0b24d231 Begin new model system
Includes some examples for both ways.
2016-03-15 22:48:01 -07:00

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{
"forge_marker": 1,
"defaults": {
"model": "builtin/generated",
"transform": "forge:default-tool"
},
"variants": {
"active": {
"true": {
"textures": {
"layer0": "bloodmagic:items/BoundAxe_activated"
}
},
"false": {
"textures": {
"layer0": "bloodmagic:items/Item_deactivated"
}
}
}
}
}