![]() * Added Soul Fray check. Sacrificial dagger now glows even more if you're fully prepared! Added NBT field for maximum incense altar bonus from the last incense altar the player has encountered. (There is a case in which the dagger glows even if the player is not at maximum incense bonus: The player must have been at maximum incense bonus and then gone into the vincinity of a stronger incense altar. The maximum incense bonus data field only updates once the maximum bonus has been reached for efficiency.) * Multiplayer fixed. * Fixed weirdness that occurred during a phase I don't remember. |
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