BloodMagic/src/main/java/WayofTime/bloodmagic/item/ItemSanguineBook.java
Nicholas Ignoffo d0c0700fda Un-hardcode block documentation
Opens it up for all our custom blocks to be able to provide information.

Need a texture from @Yulife.
2016-06-02 17:03:21 -07:00

72 lines
2.6 KiB
Java

package WayofTime.bloodmagic.item;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IDocumentedBlock;
import WayofTime.bloodmagic.client.IVariantProvider;
import WayofTime.bloodmagic.util.ChatUtil;
import WayofTime.bloodmagic.util.helper.TextHelper;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.Pair;
import java.util.Collections;
import java.util.List;
public class ItemSanguineBook extends Item implements IVariantProvider
{
public ItemSanguineBook()
{
setUnlocalizedName(Constants.Mod.MODID + ".sanguineBook");
setCreativeTab(BloodMagic.tabBloodMagic);
setMaxStackSize(1);
}
@Override
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
if (world.isRemote)
return super.onItemUse(stack, player, world, pos, hand, facing, hitX, hitY, hitZ);
IBlockState hitState = world.getBlockState(pos);
if (player.isSneaking() && hitState.getBlock() instanceof IDocumentedBlock)
{
IDocumentedBlock documentedBlock = (IDocumentedBlock) hitState.getBlock();
List<ITextComponent> docs = documentedBlock.getDocumentation(player, world, pos, hitState);
if (!docs.isEmpty())
{
ChatUtil.sendNoSpam(player, docs.toArray(new ITextComponent[docs.size()]));
return EnumActionResult.SUCCESS;
}
}
return super.onItemUse(stack, player, world, pos, hand, facing, hitX, hitY, hitZ);
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer playerIn, List<String> tooltip, boolean advanced)
{
tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.book.shifting"));
tooltip.add(TextFormatting.OBFUSCATED + "~ILikeTehNutsAndICannotLie");
}
// IVariantProvider
@Override
public List<Pair<Integer, String>> getVariants()
{
return Collections.singletonList(Pair.of(0, "type=normal"));
}
}