
Do not consider anything outside of the true API safe to use. And even then, I'm changing things. Just wait. Please I beg you.
60 lines
1.4 KiB
Java
60 lines
1.4 KiB
Java
package WayofTime.bloodmagic.demonAura;
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import WayofTime.bloodmagic.soul.DemonWillHolder;
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import net.minecraft.world.chunk.Chunk;
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import java.lang.ref.WeakReference;
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public class WillChunk {
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PosXY loc;
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private short base;
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private DemonWillHolder currentWill = new DemonWillHolder();
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private WeakReference<Chunk> chunkRef;
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public WillChunk(PosXY loc) {
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this.loc = loc;
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}
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public WillChunk(Chunk chunk, short base, DemonWillHolder currentWill) {
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this.loc = new PosXY(chunk.x, chunk.z);
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this.chunkRef = new WeakReference(chunk);
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this.base = base;
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this.currentWill = currentWill;
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}
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public boolean isModified() {
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return (this.chunkRef != null) && (this.chunkRef.get() != null) && this.chunkRef.get().needsSaving(false);
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}
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public PosXY getLoc() {
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return loc;
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}
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public void setLoc(PosXY loc) {
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this.loc = loc;
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}
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public short getBase() {
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return base;
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}
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public void setBase(short base) {
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this.base = base;
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}
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public DemonWillHolder getCurrentWill() {
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return currentWill;
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}
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public void setCurrentWill(DemonWillHolder currentWill) {
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this.currentWill = currentWill;
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}
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public WeakReference<Chunk> getChunkRef() {
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return chunkRef;
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}
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public void setChunkRef(WeakReference<Chunk> chunkRef) {
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this.chunkRef = chunkRef;
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}
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}
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