BloodMagic/src/main/java/WayofTime/alchemicalWizardry/api/guide/PageMultiBlock.java
2015-07-29 08:23:01 -04:00

145 lines
No EOL
4.9 KiB
Java

//package WayofTime.alchemicalWizardry.api.guide;
//
//import net.minecraft.client.Minecraft;
//import net.minecraft.client.gui.FontRenderer;
//import net.minecraft.client.renderer.RenderHelper;
//import net.minecraft.client.renderer.entity.RenderItem;
//import net.minecraft.item.ItemStack;
//
//import org.lwjgl.opengl.GL11;
//import org.lwjgl.opengl.GL12;
//
//import amerifrance.guideapi.api.abstraction.CategoryAbstract;
//import amerifrance.guideapi.api.abstraction.EntryAbstract;
//import amerifrance.guideapi.api.base.Book;
//import amerifrance.guideapi.api.base.PageBase;
//import amerifrance.guideapi.gui.GuiBase;
//import cpw.mods.fml.relauncher.Side;
//import cpw.mods.fml.relauncher.SideOnly;
//
//public class PageMultiBlock extends PageBase
//{
// ItemStack[][][] structure;
// boolean canTick = false;
// int tick = 0;
// int showLayer = -1;
// float scaleFactor = 1;
//
// boolean renderMouseOver = true;
//
// public PageMultiBlock(ItemStack[][][] structure)
// {
// this.structure = structure;
// initPage(structure);
// }
//
// int blockCount=0;
// int[] countPerLevel;
// int structureHeight = 0;
// int structureLength = 0;
// int structureWidth = 0;
//
// public void initPage(ItemStack[][][] structure)
// {
// structureHeight = structure.length;
// structureWidth=0;
// structureLength=0;
// countPerLevel = new int[structureHeight];
// blockCount=0;
// for(int h=0; h<structure.length; h++)
// {
// if(structure[h].length-1>structureLength)
// structureLength = structure[h].length-1;
// int perLvl=0;
// for(int l=0; l<structure[h].length; l++)
// {
// if(structure[h][l].length-1>structureWidth)
// structureWidth = structure[h][l].length-1;
// for(ItemStack ss : structure[h][l])
// if(ss!=null)
// perLvl++;
// }
// countPerLevel[h] = perLvl;
// blockCount += perLvl;
// }
// tick= (showLayer==-1?blockCount:countPerLevel[showLayer])*40;
//// int yOff = (structureHeight-1)*12+structureWidth*5+structureLength*5+16;
//// pageButtons.add(new GuiButtonManualNavigation(gui, 100, x+4,y+yOff/2-5, 10,10, 4));
//// pageButtons.add(new GuiButtonManualNavigation(gui, 101, x+4,y+yOff/2-8-16, 10,16, 3));
//// pageButtons.add(new GuiButtonManualNavigation(gui, 102, x+4,y+yOff/2+8, 10,16, 2));
// }
//
// @Override
// @SideOnly(Side.CLIENT)
// public void draw(Book book, CategoryAbstract category, EntryAbstract entry, int guiLeft, int guiTop, int mouseX, int mouseY, GuiBase guiBase, FontRenderer fontRenderer)
// {
//// if(multiblock.getStructureManual()!=null)
// Minecraft mc = Minecraft.getMinecraft();
//
// int x = guiLeft + 32;
// int y = guiTop + 30;
// {
// if(canTick)
// tick++;
//
// int prevLayers = 0;
// if(showLayer!=-1)
// for(int ll=0; ll<showLayer; ll++)
// prevLayers+=countPerLevel[ll];
// int limiter = prevLayers+ (tick/40)% ((showLayer==-1?blockCount:countPerLevel[showLayer])+4);
//
// int xHalf = (structureWidth*5 - structureLength*5);
// int yOffPartial = (structureHeight-1)*12+structureWidth*5+structureLength*5;
//// int yOffTotal = yOffPartial+16;
//
// GL11.glDisable(GL11.GL_DEPTH_TEST);
//
// GL11.glPushMatrix();
// GL11.glTranslatef((1-scaleFactor)*(guiLeft + 64), (1-scaleFactor)*(guiTop+60), 0);
// GL11.glScalef(scaleFactor, scaleFactor, scaleFactor);
// GL11.glEnable(GL12.GL_RESCALE_NORMAL);
// RenderHelper.enableGUIStandardItemLighting();
// RenderItem.getInstance().renderWithColor=true;
// int i=0;
// ItemStack highlighted = null;
// for(int h=0; h<structure.length; h++)
// if(showLayer==-1 || h<=showLayer)
// {
// ItemStack[][] level = structure[h];
// for(int l=level.length-1; l>=0; l--)
// {
// ItemStack[] row = level[l];
// for(int w=row.length-1; w>=0; w--)
// {
// int xx = 60 +xHalf -10*w +10*l -7;
// int yy = yOffPartial - 5*w - 5*l -12*h;
// GL11.glTranslated(0, 0, 1);
// if(row[w]!=null && i<=limiter)
// {
// i++;
// RenderItem.getInstance().renderItemIntoGUI(mc.fontRendererObj, mc.renderEngine, row[w], x+xx, y+yy);
// if(mouseX>=x+xx&&mouseX<x+xx+16 && mouseY>=y+yy&&mouseY<y+yy+16)
// highlighted = row[w];
// }
// }
// }
// }
// GL11.glTranslated(0, 0, -i);
// RenderHelper.disableStandardItemLighting();
// GL11.glDisable(GL12.GL_RESCALE_NORMAL);
// GL11.glPopMatrix();
//
// GL11.glEnable(GL11.GL_BLEND);
// GL11.glEnable(GL11.GL_DEPTH_TEST);
//
// mc.fontRendererObj.setUnicodeFlag(false);
// if(highlighted!=null && renderMouseOver)
// guiBase.renderToolTip(highlighted, mouseX, mouseY);
// RenderHelper.disableStandardItemLighting();
//
//// mc.fontRendererObj.setUnicodeFlag(true);
//// if(localizedText!=null&&!localizedText.isEmpty())
//// manual.fontRendererObj.drawSplitString(localizedText, x,y+yOffTotal, 120, manual.getTextColour());
// }
// }
//}