BloodMagic/src/main/java/WayofTime/alchemicalWizardry/common/items/sigil/SigilSeer.java

81 lines
2.4 KiB
Java

package WayofTime.alchemicalWizardry.common.items.sigil;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
import WayofTime.alchemicalWizardry.api.items.interfaces.IHolding;
import WayofTime.alchemicalWizardry.api.items.interfaces.ISigil;
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import java.util.List;
public class SigilSeer extends Item implements IHolding, ArmourUpgrade, ISigil
{
public SigilSeer()
{
super();
this.maxStackSize = 1;
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister iconRegister)
{
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SeerSigil");
}
@Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add(StatCollector.translateToLocal("tooltip.seersigil.desc"));
if (!(par1ItemStack.getTagCompound() == null))
{
par3List.add(StatCollector.translateToLocal("tooltip.owner.currentowner") + " " + par1ItemStack.getTagCompound().getString("ownerName"));
}
}
@Override
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
if (!EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer) || par3EntityPlayer.worldObj.isRemote)
{
return par1ItemStack;
}
NBTTagCompound itemTag = par1ItemStack.getTagCompound();
if (itemTag == null || itemTag.getString("ownerName").equals(""))
{
return par1ItemStack;
}
return par1ItemStack;
}
@Override
public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
{
}
@Override
public boolean isUpgrade()
{
return false;
}
@Override
public int getEnergyForTenSeconds()
{
return 0;
}
}